As of June 12th, 2023, I no longer release new mods. If any of my current mods need fixing, I will do my best to fix them.
2025
January 24th, 2025
Since I'm no longer playing Classic, I'll keep any of it's versions of my mods uploaded. However, I won't be able to provide support for them.
2024
Spoiler:
Show
May 9th, 2024
I've managed to migrate to Next Gen, albeit I did have to get rid of a few mods sadly. Barring some issues with mods, I'm not impressed with it at all and that's all I'm saying on the subject. Haven't progressed much but so far, everything I had on Classic, with some exceptions of course, is still working. If I run into any issues, I will try and update them.
2023
Spoiler:
Show
June 12th, 2023
I will no longer be releasing any new mods. If any of my current mods need fixing, I will do my best to fix them.
If a mod (those which go in your Mods/mods folder) isn't working, check your priorities. I personally manage mine via renaming folders. If using this method, know that witcher 3 reads mods from bottom to top. Meaning that the topmost mod will overwrite anything below it.
Example:
modA_NumberOne modA_NumberTwo
modA_NumberOne will overwrite modA_NumberTwo. If you would like modA_NumberTwo to override modA_NumberOne, then rename the folder to something like this:
modA_A_NumberTwo modA_NumberOne
Numbers take priority over letters. So renaming as such:
modA_A_NumberTwo modA_0_NumberOne
..will cause NumberOne to jump over NumberTwo and overwrite it. This of course is only valid if the mods alter the same files.
Additional Notes
Please refrain from posting "doesn't work" and not provide additional information. That doesn't help me nor anyone else. Take screenshots or post a list of the mods you use. Please use the bug reports section for this. Also read thhe decription of any other mods you use alongside mine. Sometimes they contain additional information that could help.
If a mod doesn't work and you used either Vortex or the Mod Manager try installing the mod manually. Considering that I have not structured my archives to support these, it's highly likely that they won't be installed correctly.
DLC mods should be compatible with any other DLC mods. However, when it comes to Appearance DLCs that alter the same character (ex.: two appearance dlc mods that alter Ciri's appearances), make sure that ONLY ONE is active on at a time, unless stated otherwise. I have not tested but I don't believe having two active at the same time will crash your game.
I am relatively new to Witcher 3 modding. I do not claim to have all-knowing and all-seeing knowledge of how the game works. Nor do I claim to have more knowledge that veteran mod authors. I am not a professional programmar, artist/designer so know that my knowledge in those areas is limited.
Finally, these are troubleshooting steps that have helped me over the course of my Witcher 3 modding journey. You are not obligated to follow these at any point, nor am I forcing you too.
Se não estão aparecendo então você provavelmente está usando mods que adicionam itens e este vendedor chegou ao limite. Pelo menos acho que tem um. Nos meus testes isso acontecia.
Se não consegue realmente achar, tente os commandos.
Greetings. Completely amateur to mods. I downloaded it and followed the instructions as mentioned in the description but I am unable to find the gear in Hattori's etc. Any help would be much appreciated. Thank you very much.
* Uninstalled and downloaded again. Works perfect now.
It works perfectly on NG. But there is a problem with stirrups, they seem like too low for Geralt. Maybe that's because Geralt dose not have such long legs like elves.
I barely use this myself anymore so I make no promises. Will also depend if I want to tackle the cloth, should it get in the way. Unlike some people, cloth is hard for me so I try to avoid it. I haven't touched this mod in a long time.
So I took a break from some other mods and decided "why not" and took a look. Luckily I didn't have to edit the cloth at all (dodged a bullet). I made some edits to the mesh and will try it out during the week. I'm terrible with deadlines when it comes to hobby stuff so I can't give you a set date.
I apologize for the delay. I got distracted. Just uploaded. Please let me know if there's something wrong. My modding is like coding: fix one thing, a million errors show up.
I'm new to modding, so forgive me if this is a dumb question, but I see that the mod limit mod is required, but that mod isn't needed for next gen, so is it just something that this particular mod has to have to work?
27 comments
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But what about Vortex/Mod Manager?
To quote another user:
As for the Mod Manager, I don't use it. I manage my priorities by renaming folders.
But what about Collections?
No support. This feature is terrible and authors are the ones that get blamed when they aren't updated.
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Q: Can you make--
A:
2025
January 24th, 2025
Since I'm no longer playing Classic, I'll keep any of it's versions of my mods uploaded. However, I won't be able to provide support for them.
2024
May 9th, 2024
I've managed to migrate to Next Gen, albeit I did have to get rid of a few mods sadly. Barring some issues with mods, I'm not impressed with it at all and that's all I'm saying on the subject. Haven't progressed much but so far, everything I had on Classic, with some exceptions of course, is still working. If I run into any issues, I will try and update them.
2023
June 12th, 2023
I will no longer be releasing any new mods. If any of my current mods need fixing, I will do my best to fix them.
If a mod (those which go in your Mods/mods folder) isn't working, check your priorities. I personally manage mine via renaming folders. If using this method, know that witcher 3 reads mods from bottom to top. Meaning that the topmost mod will overwrite anything below it.
Example:
modA_NumberOne
modA_NumberTwo
modA_NumberOne will overwrite modA_NumberTwo. If you would like modA_NumberTwo to override modA_NumberOne, then rename the folder to something like this:
modA_A_NumberTwo
modA_NumberOne
Numbers take priority over letters. So renaming as such:
modA_A_NumberTwo
modA_0_NumberOne
..will cause NumberOne to jump over NumberTwo and overwrite it. This of course is only valid if the mods alter the same files.
I don't have it installed but it should work since it's a DLC mod.
So unless your using the mod manager or Vortex, then it'll work just fine.
Reluctantly I suppose, but welcome back munchyfly.
Thank you :D
Se não estão aparecendo então você provavelmente está usando mods que adicionam itens e este vendedor chegou ao limite. Pelo menos acho que tem um. Nos meus testes isso acontecia.
Se não consegue realmente achar, tente os commandos.
* Uninstalled and downloaded again. Works perfect now.
Could be you have several mods that alter the vendors and add a lot of items. This can cause items to not show up sometimes.
working perfectly