I compared the scripts of the Enemies of Rivia's and is it me or you might have removed many lines from npc.ws script file? Were they supposed to be useful or does it remove anything from the mod itself?
yeah, i have removed that line because in cutscene if you don't remove that line removed the game will break with some 2H weapon i don't know why the author of enemies of rivia have still not update his mod.
Im using the Animations of Rivia Optional File of Enemies of Rivia, since Im using Ghost Mode. Is your Animation fix necessary and also compatible with GM?
basically the animation for character with 2 hand weapon are fixed, you can see the fix in the mission "Count Reuven's Treasure" in the Bath House without my fix Cleaver will have his weapon stick in his hand.
12 comments
Im using the Animations of Rivia Optional File of Enemies of Rivia, since Im using Ghost Mode. Is your Animation fix necessary and also compatible with GM?