The Witcher 3

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Tinnaib and glassfish777

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Tinnaib

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86 comments

  1. Tinnaib
    Tinnaib
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    Restored Content - Buffed Monster, now not just a tracker anymore, is back with a huge update thanks to the support of glassfish777.

    Changelog:

    • Restores the full moon state to the hud. This was always in the game, but never could be displayed correctly
    • Main version and 60 fps version are now based on OCPD UI & HUD?, so you will get higher quality weather icons and corrected positining.
      (Other patches are not updated with this, but will still work with this version)
    • Now actually applies weather buffs correctly, it is not just a visual extra anymore, while still staying true to CDPR's decisions about
      the buff distribution
  2. Banjomir777
    Banjomir777
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    I've never quite understood the monster tracker. Does it actually work?
    1. Antonaros1999
      Antonaros1999
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      You mean how does it work??
      If so, it shows which monster is buffed during the stage of day / night you are currently playing
    2. Banjomir777
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      Oh! That never occurred to me, but it makes perfect sense now!
    3. Lobuno
      Lobuno
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      If you use Colored Map Markers you MUST use the compatibility patch in the downloads "old" section , it will load by default with higher priority over CMM in the load order.
      If you edit the load order by yourself, then you don't need the compatibility patch, just put Buffed Monster above Colored Marp Markers in the load order.
    4. bigbanglsy2003
      bigbanglsy2003
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      But if I do this, my "Colored Map Markers" mod will not be displayed on the mini map. Do you have any compatible mods
  3. Lobuno
    Lobuno
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    The "oldgen" Compatibility Patch for Colored Map Markers (Restored Content - BMT CMM Patch v1.0) in "OLD FILES" does not include the improvements from OCPD UI and HUD - 1.32 so I made an v2.0 update. Just donwload with the link below, install in your Mods folder, and load with higher order than BMT and CMM (should do by default):

    Restored Content - BMT CMM Patch v2.0.rar 

    PS. If you change load order by yourself then you don't need a compatibility patch, just load BMT above CMM.
  4. MaxAeris
    MaxAeris
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    Hey! Your mod is amazing and makes game so much more immersive. Are you planning to update this mode for the Next Gen Update? Thank you!
  5. slayer0527
    slayer0527
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    Is this compatible with nexgen update?
    1. sgy0003
      sgy0003
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      I do not think so; I tried installing it, but it was giving me a script compilation error
  6. deleted112569083
    deleted112569083
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    hello, i already have a hud.xml file from the Tweaks mod .should i over write?
    1. LiloLila
      LiloLila
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      I would usually recommand it. If the mod got an update it might be better to use the menu file for the correct version.
      But I don't know if you then have to reconfigurate the mod.
    2. zedas
      zedas
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      A patch needs to be made. Both mod's HUD.xml files have different stuff in them. Just overwriting will break part of one mod, or the other. A little work to it, but you can get Notepad++ and the "compare" plugin for it to see the differences and make a patch for yourself.
  7. YeungChiLongtimyeung
    YeungChiLongtimyeung
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    not bad
    1. Enpror
      Enpror
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      • 37 kudos
      This is an understatement, it's actually awesome
  8. r0000
    r0000
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    Is this compatible with the version of Colored map markers that has the All quest objectives on map compatibility included?
    1. Tinnaib
      Tinnaib
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      AQOOM does not actually change the hud elements, only the world map. The version you are talking about only unites the world map conflict. So even you use both mods, the cmm patch below old files will stork work perfectly for you!
  9. firanah
    firanah
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    This mod is awesome. I don't know how CDPR is ever gonna make the next gen version of the game appealing, when there are all these mods that make the game experience richer without breaking the vanilla feel. I really wish there was a compatibility patch for Vladimir UI tho. The vanilla UI feels very dated.
  10. SgtNase
    SgtNase
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    Mod is super awesome, thank you! Im super confused though on how to install this. I had the old CMM_60fps Version installed as I use Colored Map Markers, but I also use Ghost Mode. What do i need? Main File + Ghost Mode Optional + old CMM_60fps version?
    1. Tinnaib
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      Correct! the patches are for different conflicts, so you need them both.
    2. SgtNase
      SgtNase
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      Thank you! It works flawlessly.
  11. Virtus27
    Virtus27
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    Tell me the correct order of mods

     1.mod0_RestoredBuffedMonster_GM_Patch
      2.modGhostMode
      3.mod0BMT_CMM
      4.modColoredMapMarkers_AQO
      5.modRestoredBuffedMonster
    thank you