Tweaked version, for Next-Gen only (will work on Old-Gen as well, but you won't get ingredients fixes). Changes: - items/def_item_ingredients removed, because it's identical to vanilla - items_plus/def_item_ingredients removed, because it's fixed in BiA
i'm playing 4.04 and im pretty sure im getting incorrect dismantle ingredients from centipede discharge and the like. so i dont think it's included, whether it's 4.04 compatible i may give a test.
Just letting you know, the mod might work on 4.04, but is not exactly compatible. There were changes made in nextgen to the xml files that this mod touches. So, the mod might technically work, but it will overwrite all the changes made by the nextgen update.
Meaning you'll be missing out on the fixes made for the nexgen update that are not present in this mod.
I was merging your mod with the newly Stack Your Items, and I see dlc\bob\data\gameplay\item\def_item_ingredient is exactly the same as the vanilla. I don't know if it's on purpose or something is missing.
I checked merging with Ghost, well, Ghost completely removed that tags from xml files. So vanila says "silver" something, yours says "ashes" and Ghost has empty tag.
...right, during the ghost game you cannot break quest items. I think it has more sense.
Not all of them become ashes =P I followed the pattern of how vanilla and HoS handle dismantling of quest items to make behavior the same across whole game. And yes, you could always dismantle quest items but not before the game tags them as useless.
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Changes:
- items/def_item_ingredients removed, because it's identical to vanilla
- items_plus/def_item_ingredients removed, because it's fixed in BiA
But Brothers In Arms (optional files) now fix it.
update: it works on 4.04 from what i can tell:)
Meaning you'll be missing out on the fixes made for the nexgen update that are not present in this mod.
I was merging your mod with the newly Stack Your Items, and I see dlc\bob\data\gameplay\item\def_item_ingredient is exactly the same as the vanilla.
I don't know if it's on purpose or something is missing.
EDIT: Probably because I have the GOTY version.
https://imgur.com/a/BXdeKoB
...right, during the ghost game you cannot break quest items. I think it has more sense.
I followed the pattern of how vanilla and HoS handle dismantling of quest items to make behavior the same across whole game.
And yes, you could always dismantle quest items but not before the game tags them as useless.