I think had Eredin retained this mask in the base game, the general opinion on the Wild Hunt would've been a little better. It's actually horrifying to look at.
Contrary to what Crasher has said I don't think the mod breaks EEs Eredin. I've fought him both in the quests and through console commands, fight is challenging but thats part of EEs experience As for Immersive Lighting it should work perfectly fine with the mod
70 comments
Version 1.2
Changelog:
- Re-imported every model, and texture to Redkit
- Overhauled the w2ent files for Eredin, now only edits one w2ent, this reduces file size, and also fixes compatibility with W3EE, Ghost Mode, etc.
- Fixed shadow bugs caused by botched entity edits in previous versions
Thank you all for your wonderous support!
Please, be respectful to each other in the comments.
Your mod is still compatible with the classic version 1.32 of the game ?
Is this mod 'Next-Gen' compatible?
Thanks in advance.
Cheers!
As for Immersive Lighting it should work perfectly fine with the mod