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VHrodvitnir

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VHrodvitnir

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6 comments

  1. LenneDalben
    LenneDalben
    • supporter
    • 35 kudos
    Thanks for this, works like a charm!! 
    1. VHrodvitnir
      VHrodvitnir
      • member
      • 3 kudos
      Glad you like it!
  2. hgutre12346746465
    hgutre12346746465
    • member
    • 3 kudos
    and just like that, you killed a meme

    1. VHrodvitnir
      VHrodvitnir
      • member
      • 3 kudos
      Hahahahahaa
  3. helloWorldJava
    helloWorldJava
    • member
    • 3 kudos
    Good mod. Seems like it reposition the player to the same position as before? and plus the heading position? Very interesting. First time to see Witcher codes.

    exec function p()
    {
    var playerheading : float; 
    var playerpos: Vector;
    playerheading = thePlayer.GetHeading();
    playerpos = thePlayer.GetWorldPosition();
    thePlayer.Teleport(playerpos + VecFromHeading(playerheading));
    }
    1. VHrodvitnir
      VHrodvitnir
      • member
      • 3 kudos
      Yes, simply as that actually reposition is like 0.5 meters just to avoid the frustrating stuck or to go across barriers .
      Hope at you found it useful in a way