On my end, the hair and the beard don't seem to be affected by sunlight in the same way, causing one to be of a slightly different color than the other... https://prnt.sc/nofn6PsTUoQD
Hi, what I want from your mod is the hair part that I circled red in that picture
but this is what I got after I installed it
I'm trying to keep Gerlat's hair from clipping when wearing Cloak so in the clipping area it has to be cut short like your mod but why didn't I get it as ur picture?
I don't know if I would have noticed without reading your comment, Syenzz, but now that I've noticed it... I don't know if I can un-notice it. I hope this gets updated soon.
Just wanted to mention that when Geralt gets wet (rain or swimming) I noticed his beard turns black for some reason? I'm not sure as to why, but hoping this gets updated even though it's been a while.
Still looks pretty good in Next Gen on dtx11 with no hairworks. Except... The beard. Waaayyy more hair in the beard than in the pictures here. I think, like someone else said, the new beard texture and your texture are overlapping??? I'm not sure. Not a deal-breaker, though. I'm going to see if I can play with this and just get over the beard issue. lol.
About bugs others have mentioned: The hair didn't appear floaty or static to me and I haven't had any issue with the hair or beard turning black after going into water. I'm assuming those are hairworks issues.
Since the hair has been updated for hairworks in the next gen update, the hair in this mod is static as it still uses the previous one. Do you plan on fixing it?
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so in the clipping area it has to be cut short like your mod but why didn't I get it as ur picture?
I'm not sure as to why, but hoping this gets updated even though it's been a while.
About bugs others have mentioned: The hair didn't appear floaty or static to me and I haven't had any issue with the hair or beard turning black after going into water. I'm assuming those are hairworks issues.
Please update this for Next Gen! :)