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ZOST and Bjorn18

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ZOST1337

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349 comments

  1. ZOST1337
    ZOST1337
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    READ ME

    I made this mod solely for myself, built on enthusiasm and will, wasn't even planning to release it. I'm not going to update the set based on specific requests from someone. If you want to edit my mod for your enjoyment, feel free.
    Make sure you ask for permission to reupload your version.





    Mods used in screenshots

    This mod (duh)
    DLC2 More Hairstyles
    Killing monsters face (PaleBagsScarless and PaleEyeBags versions)
    ComboBlood
    Grimhor Reshade
  2. deleted34106890
    deleted34106890
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    Tucked hair for Wiecej armor if anyone wants it: clicky here

    Inside the .rar are 2 files, one that tucks 'Loosely gathered, tied behind the head' (default hairstyle) and the other for 'Long and Loose' hairstyle. The reason I didn't include both in a single file is because 'Long and Loose' has a lot of clipping with the collar, so you may not want to use it. If you want to use them both just use Script Merger and merge the 2 mods, the process is automatic if you have no other hair tucking mods. Should be NG+ compatible but I didn't properly test it.

    1. ZOST1337
      ZOST1337
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      Thank you! :D
  3. Extreme96PL
    Extreme96PL
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    Will the autogen version work with the mods from this modlist?
  4. MoeinLM
    MoeinLM
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    I love the way armor looks dirty and used.
  5. faehaven
    faehaven
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    In love with this armor setꨄ
  6. Kraays
    Kraays
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    Hey. First - brilliant mod. Thanks. Second, and I don't know if there are any plans for an update, but the 2nd version of the rune sihil clips through the scabbard. Its edges, at least. And I'm not sure, but I guess I saw a sort of what I can only describe as flickering on the guard of the sword. 
  7. mark4020
    mark4020
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    stats on the sword kinda insane, how would i edit those parameters?
  8. fwrave
    fwrave
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    Hi I visited the renewright wanting to enhance the armor however when I used it I could only add runes to the chesplate and couldn’t add sockets to both the pants boots and gloves, couldn’t add runes to them either is it a glitch?
  9. Breezy2452
    Breezy2452
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    can not add via consol
  10. Esox1989
    Esox1989
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    Edit: Sihil Autogenversion works with "item levels normalized", but the autogen-version-sihil does not make damage against monsters.
    If you use the "no levels patch"-version, it makes damage against monsters, but "item levels normalized" doesn't work.
    After level up, the damage has halved.
    1. ZOST1337
      ZOST1337
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      The mod wasn't intended to work with "item levels normalized" so the buggy behavior is expected
    2. SchwarzerWolffe
      SchwarzerWolffe
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      That's odd, I decided to test item levels normalized and this mod together after seeing your post and it seems to work just fine. Silver swords stats scale up as they should and damage monsters just fine. Consoled some levels and upgrades and still scales just fine, does damage to monsters too.

      And correct me if I'm wrong, or I'm reading the post incorrectly - but isn't the Sihil swords steel swords? Therefore they shouldn't do damage to monsters at all.
  11. Grimmghost95
    Grimmghost95
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    The instant kill % on the swords don't work properly. Why is that ? 
  12. bickcockandball
    bickcockandball
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    Hey, I've been having an issue with this mod and the mod No Levels. No Levels changes the way swords work so that steel swords still harm monsters, just less so than silver. That's great and works fine with base game items but because these weapons are from a mod for whatever reason they aren't affected, meaning that the steel sword from this mod does not harm monsters while every base game steel sword does. The only fix I've seen involves unpacking the mod files and editing them, which is well beyond my skill level to do. So all that said, does anyone know of a workaround or, failing that, can anyone help in any other way? I do have the No Levels patch installed but it doesn't make a difference in this regard.
    1. jonomarkono
      jonomarkono
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      I also have this issue and the suggestion that I got so far was also involved unpacking and editing the mod files, which is probably beyond my modding skill levels