Something Need To Know: Since Witcher Lore Collection moves some of its fixes and contents to Brothers In Arms, and the way it deploys the added lore items are changed, also the WBC integrated in Ghost Mode is outdated and fully replaced by WLC, so the WBC contents involved in this patch will be removed (if not, the outdated WBC contents remained will conflict with WLC), so it's highly recommended to use along with the Witcher Lore Collection - Ghost Mode version, not the outdated WBC in Ghost Mode itself.
Thanks a lot for this mod, I'm rediscovering this game and it's amazing new experience !
I installed alongside Ghost mode, Brothers in Arms and Magic spells, all compatibility files each mod requires and so far (just entered Novigrad) it's really immersive !
One thing I wondered is what I could have missed in installation process or merging specifically so that I don't have the Ghost mod option displayed in menu to change values of parameters, only is displayed the magic spells mod. Anyone has a clue what I am doing wrong please ? Is it due to deleting the files mentioned to avoid merging conflict ?
There seems to be a conflict somewhere for the Steady Shot perk. It shows $F$ instead of a value. Tested it with only BIA and GM and a few unrelated mods. Do you have any idea what might be causing it?
I found three unresolved ws conflicts between BiA and GM while trying to merge these scripts:
One conflict in playerWitcher.ws Two conflicts in r4player.ws
I believe that r4Player.ws could be simply replaced with the one from the previous BiA version as the conflicting lines have // ( comments ) mark at the start of the lines, but I don't know what to do with the playerWitcher.ws as it wasn't been included in previous version?
Hi, found two unsolved conflicts in r4Player.ws ( only BiA and GM merged ) Never had conflicts in this script before. Thank you for the update.
The conflict is in two lines on each side, on BiA side: //===modBIA=== BEGIN///===modBIA=== END on GM side: //CiriCSfix//CiriCSfix Hopefully this helps.
158 comments
New!
Added a patch for Ghost Mode and Names from the Path - TW3 Names Cleanup Project users HERE.
Brothers In Arms fixes incorporated.
Need higher priority over BiA, GM, NftP and BiA & GM patch.
Something Need To Know:
Since Witcher Lore Collection moves some of its fixes and contents to Brothers In Arms, and the way it deploys the added lore items are changed, also the WBC integrated in Ghost Mode is outdated and fully replaced by WLC, so the WBC contents involved in this patch will be removed (if not, the outdated WBC contents remained will conflict with WLC), so it's highly recommended to use along with the Witcher Lore Collection - Ghost Mode version, not the outdated WBC in Ghost Mode itself.
And suggested priority order:
1. BiA & GM patch
2. Brothers In Arms
3. Witcher Lore Collection - Ghost Mode version
4. Ghost Mode
I installed alongside Ghost mode, Brothers in Arms and Magic spells, all
compatibility files each mod requires and so far (just entered Novigrad)
it's really immersive !
One thing I wondered is what I could have missed in installation process or merging specifically so that I
don't have the Ghost mod option displayed in menu to change values of
parameters, only is displayed the magic spells mod. Anyone has a clue
what I am doing wrong please ?
Is it due to deleting the files mentioned to avoid merging conflict ?
Thanks for keeping this game alive and cool :D
- game\behavior_tree\ai_parameters\monsterReactionParams.ws
this one doesn't come upOne conflict in playerWitcher.ws
Two conflicts in r4player.ws
I believe that r4Player.ws could be simply replaced with the one from the previous BiA version as the conflicting lines have // ( comments ) mark at the start of the lines, but I don't know what to do with the playerWitcher.ws as it wasn't been included in previous version?
Never had conflicts in this script before.
Thank you for the update.
The conflict is in two lines on each side, on BiA side:
//===modBIA=== BEGIN///===modBIA=== END
on GM side:
//CiriCSfix//CiriCSfix
Hopefully this helps.
1. actor.ws
2. playerWitcher.ws
3. r4Player.ws
For 3, choose either from BiA or GM where the scripts conflict.
https://imgur.com/a/yn7IaPc