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Tinnaib - FreakVIp

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Tinnaib

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158 comments

  1. FreakVIp
    FreakVIp
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    BIA 8.2 has just been released and the patch has been updated!

    New!
    Added a patch for Ghost Mode and Names from the Path - TW3 Names Cleanup Project users HERE.
    Brothers In Arms fixes incorporated.
    Need higher priority over BiA, GM, NftP and BiA & GM patch.

    Something Need To Know:
    Since Witcher Lore Collection moves some of its fixes and contents to Brothers In Arms, and the way it deploys the added lore items are changed, also the WBC integrated in Ghost Mode is outdated and fully replaced by WLC, so the WBC contents involved in this patch will be removed (if not, the outdated WBC contents remained will conflict with WLC), so it's highly recommended to use along with the Witcher Lore Collection - Ghost Mode version, not the outdated WBC in Ghost Mode itself.

    And suggested priority order:
    1. BiA & GM patch
    2. Brothers In Arms
    3. Witcher Lore Collection - Ghost Mode version
    4. Ghost Mode
  2. briscar
    briscar
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    Thanks a lot for this mod, I'm rediscovering this game and it's amazing new experience !

    I installed alongside Ghost mode, Brothers in Arms and Magic spells, all
    compatibility files each mod requires and so far (just entered Novigrad)
    it's really immersive !

    One thing I wondered is what I could have missed in installation process or merging specifically so that I
    don't have the Ghost mod option displayed in menu to change values of
    parameters, only is displayed the magic spells mod. Anyone has a clue
    what I am doing wrong please ?
    Is it due to deleting the files mentioned to avoid merging conflict ?

    Thanks for keeping this game alive and cool :D
    1. FreakVIp
      FreakVIp
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      Not related with the deletion of the scripts. Do you install the 'bin files' of Ghost Mode correctly?
    2. mohu21
      mohu21
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      nevermind...
  3. v1ld
    v1ld
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    Thanks for your GM patches - they're much appreciated!  Especially since you've been fixing all these text mods that are so nice to have.  Cheers.
  4. Longinblue
    Longinblue
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    With this mod  E3 Quen doesnt seems properly working cuz basic look dont apper on Geralt so I just need help with that 
  5. ErgiP
    ErgiP
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    There seems to be a conflict somewhere for the Steady Shot perk. It shows $F$ instead of a value. Tested it with only BIA and GM and a few unrelated mods. Do you have any idea what might be causing it?
    1. FreakVIp
      FreakVIp
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      Maybe Ghost Mode itself caused this, I've seen this too. In my case, it only happened when I load a none-GM generated save.
  6. Kakashi2016
    Kakashi2016
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    • game\behavior_tree\ai_parameters\monsterReactionParams.ws 
    this one doesn't come up
    1. FreakVIp
      FreakVIp
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      Oh, yes, Ghost Mode doesn't have this file. Corrected.
  7. Ka1am33t
    Ka1am33t
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    I found three unresolved ws conflicts between BiA and GM while trying to merge these scripts:

    One conflict in playerWitcher.ws
    Two conflicts in r4player.ws

    I believe that r4Player.ws could be simply replaced with the one from the previous BiA version as the conflicting lines have // ( comments ) mark at the start of the lines, but I don't know what to do with the playerWitcher.ws as it wasn't been included in previous version?
    1. FreakVIp
      FreakVIp
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      Hope everything was solved in the BiA discord!
    2. Ka1am33t
      Ka1am33t
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      Yes it was, you were a great help!
  8. iStep13
    iStep13
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    What is WBC?
    1. FreakVIp
      FreakVIp
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      An outdated version of lore books collection, did similar work with WLC but only the books part, can be fully replaced by WLC.
    2. iStep13
      iStep13
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      Got it
  9. Ka1am33t
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    Hi, found two unsolved conflicts in r4Player.ws ( only BiA and GM merged )
    Never had conflicts in this script before.
    Thank you for the update.

    The conflict is in two lines on each side, on BiA side:
    //===modBIA=== BEGIN///===modBIA=== END
    on GM side:
    //CiriCSfix//CiriCSfix
    Hopefully this helps.
    1. FreakVIp
      FreakVIp
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      Choose conflicted scripts here from BiA or GM, either one is OK, they are scripts comment, no actual function.
    2. Ka1am33t
      Ka1am33t
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      I see. Could i delete those comments via notepad++ from say, BiA to be automatically mergeable?
    3. FreakVIp
      FreakVIp
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      Of course. If you kept the older version of r4player.ws from BiA, you can directly use that instead.
    4. Ka1am33t
      Ka1am33t
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      Thank you very much. I had that idea, but i was worried that script were changed further with a latest update.
  10. ProRock21
    ProRock21
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    error
    1. actor.ws
    2. playerWitcher.ws
    3. r4Player.ws
    1. FreakVIp
      FreakVIp
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      Delete 1 & 2 in BiA.
      For 3, choose either from BiA or GM where the scripts conflict.
  11. JetstreamWolf
    JetstreamWolf
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    i seem to have this merge issue with new version

    https://imgur.com/a/yn7IaPc
    1. FreakVIp
      FreakVIp
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      Choose B or C, either one is OK, they are scripts comment, no actual function.