This mod changes some default non-story related npcs into non-humans, to fill your (my) void for the lack of a story arc about them.
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Let it be clear: This mod will probably break immersion. I made this for personal use but decided to post. This will change random unimportant npcs into non-humans, so if you feel the need to fill your witchery world with some elves, dwarves and halflings, this is it! I recommend using this mod if you've already played the game and just want to play around. Also, I think some non-important human npcs will become non-humans with little dialogue. This was not intentional and I don't know how to fix lol. Again, this was kind of just for me and all, and if anyone wanted something similar after playing the vanila game a few times. Yes, I am still salty that we didn't get to see and interact with non-humans, especially for the lack of a non-human quest line. There's two versions of this mod. One of them has less male elves and basicly no actual Scoia'tael presence. It gives a feeling of loss, as if the men died fighting or are fighting. The other version has Scoia'tael presence, but also has a lot of humans, this was not intentional. I intend to change this, but I simply do not remember how I made this mod!!!!! So I'm trying to remember so that I can change it.
Instal: Just drop it in your mod folder, should be fine. Anyway if anyone knows how to do the simple swap of characters, I'd love to be reminded lol. I made this in the beginning of quaratine, I don't even know how I did it.