The Witcher 3
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konyme and MerseyRockoff

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konyme

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20 comments

  1. konyme
    konyme
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    NEW UPDATE

    New versions were uploaded that now work with both scenarios – keeping the image undiscovered when first starting the quest, then changing to discovered when seeing the slyzards (as it works with all other witcher contracts) AND keeping it discovered if killed before starting the quest. Special thanks to MerseyRockoff who figured it out through his perseverance. Thanks!
  2. DamienXIII
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    Is this mod compatible with Next-Gen Update.....?????
    1. konyme
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      Theoretically it could be compatible but I wouldn't recommend it. Given that this mod is incorporated into the next-gen Brothers in Arms, I didn't make a separate next-gen version of this mod.
    2. DamienXIII
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      That means, if I use the Brother in Arms mod, I don't have to use this one separately.....?????
    3. konyme
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      Exactly.
    4. DamienXIII
      DamienXIII
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      I got it.....

      THank you so much for clarifying.....
  3. Laffayert
    Laffayert
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    so i found, this bug too many autosaves later like to do a roll back and make this mod work, is there anyway to unlocked it with the console or something ?
    1. konyme
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      No, there's no way to make the image appear by using some console command. You need to use at least a save file before finding the tracks of the matriarch or start a new playthrough.
    2. Laffayert
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      D'oh
  4. Adacho1331
    Adacho1331
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    Finally, someone fixed this. God bless you kind sir.
    1. konyme
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      Thank you! But it wasn't just me, MerseyRockoff definitely deserves credit as well, even more.
  5. SorceressJ
    SorceressJ
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    Deleted.
  6. SorceressJ
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    Thank you. So I gave priority in that one conflict in Script Merger to your mod over the Journal Fix, as I think, that your edit to the w2 phase-file also includes the change from the Journal Fix-mod, right?
    1. paulr0013
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      Yes, the optional file contains both the Slyzard fix as well as the Journal fix.  Give it higher priority.
    2. SorceressJ
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      Thanks!
  7. Becerrus
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    thanks for the fix!
  8. paulr0013
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    Nice work, konyme  I'm loving all these bug fixes we're getting!
    1. konyme
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      Thank you, Paul! You're nice as ever .
    2. Dihms
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      two legends of bug fixing. thank you for all your work.
  9. MerseyRockoff
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    Great job finding this bug and fixing it. This was a tricky bastard.