The Witcher 3

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ScoutBr0

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Scoutbr0

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30 comments

  1. 1962sweet
    1962sweet
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    With great gratitude and love!
  2. ShahrukhX70
    ShahrukhX70
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    • 7 kudos
    Thank you for the update! <3
  3. Miuco
    Miuco
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    • 0 kudos
    Will this Mod affect saving files?
    1. ElementaryLewis
      ElementaryLewis
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      No.
  4. Dyvalas
    Dyvalas
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    Her is the obligatory question that everyone was waiting:

    "Does this mod work with next-gen update?"

    Thank you :)
    1. snikskytterBjorn
      snikskytterBjorn
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      Works for me on next gen
    2. ElementaryLewis
      ElementaryLewis
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      It's best to see if the vanilla files haven't been updated in case this mod revert the Next Gen change.
    3. Dyvalas
      Dyvalas
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      Sorry to bother again, but it does not seem like it has been confirmed. Is this working in NG without needing an update?
    4. Scoutbr0
      Scoutbr0
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      • 420 kudos
      It works.
  5. LordMarmor
    LordMarmor
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    • 12 kudos
    i like it before u could only access that part if u picket , clear rubble from the armory instead of repairing the wall in Kaer Morhen battle
    however is it possible to make the bed in starting room usable, both original and in this mod the bed is static meaning can't sleep in it
  6. iloveyoubabe
    iloveyoubabe
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    Can you create a mod that will make everything be ignited forever? In the morning and at night and in short every hour ...
    kaer morhen, skellige, novigrad, velen, everywhere. I always hated to ignite everything on and I want it to always be ignited... so can you create a mod like this? I will really be grateful


    good day :)
  7. Jimmy7227
    Jimmy7227
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    Thank you for this!
    Do you accept requests?

    I know Kaer Morhen is "dead" area, regardless of the outcome of the main quest, but I always felt bothered that the gates were left with the holes in them and the wall at the back is still broken, so anyone can walk right in... (of course I took every item possible, that's not the point lol).

    I was wondering if there is a way to "close" those places so at least the castle is not accessible for other people/monsters?
    1. Koko101
      Koko101
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      • 0 kudos
      download the companion mod it brings everyone back even vesemir 
    2. vincentxvalerie2077
      vincentxvalerie2077
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      I second this. I'd really like to have Kaer Morhen back to its former glory and just live there with all the companions. For my ending I chose to repair the armory instead of the wall thus I don't really need this mod. However the holes in the gates are really depressing.
  8. nova3692000
    nova3692000
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    Thank you, works perfectly with the latest game version.
  9. embersfall817
    embersfall817
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    I alwayed wished there was a mod that fulled restored kaer morhen and kitted it out with the same upgrades as corvo bianco, pooled a few of the prominent base game master craftsmen characters like yoana and hattori into one location, a merchant or two and a few characters to tend the castle, but this is a step in the right direction that i hope inspires more modders
    1. Scoutbr0
      Scoutbr0
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      The problem with "fully restoring Kaer Morhen" is that Kaer Morhen itself was designed around being half-destroyed.
  10. edvin76
    edvin76
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    Hi, that's awesonme, can you remove the rubble from the Crow Perch underwater passageway too?