This page was last updated on 18 November 2024, 3:09PM
Changelogs
Version V Optional Files
Added optional file that modifies SCAAR's slow and fast locomotion walk anims and returns vanilla fast and slow locomotion walk anims
Version Scripts 1.0.8
Added a friendly mergeable 4.04 patch by Lewis Elementary. Folder renamed so it overwrite the main files
Version Scripts 1.0.7
Scripts compatible with the latest version of Redux and all movement mods
Added a patch for VladUI and Redux by Ferroxius
Version Scripts 1.0.4
Redux patches updated to the latest version as of writing (1.29d)
Immersive Motion now has adjustable run and sprint speeds on gamepads, hold/double tap A/X and ease the left stick.
A vanilla game patch finally! Should work with any mod that doesn't alter movement, Ghost Mode for example.
Base W3EE 5.02 and the alternate controls for Immersive Motion (both W3EE and vanilla versions) won't be updated further. It became overwhelming to constantly update all scripts. Everybody uses Redux, and the alternate control functionality may make a return in the future, fully and properly integrated.
Version 2.2.4
Brings SCAAR to next-gen! Fixes the crossbow reload bug, and includes fully compatible scripts that have been tested and work correctly with the new camera!
The new herb looting animation works perfectly, but the dynamic 1handed/2handed sword movement is not included. This will be available in a future update!
Version 2.2.2 Main Files
Major Update 2.2.2:
-Introduction of the game menu -New features -Vanilla Fixes: First fix - Yrden sound events missing when Geralt is idle with the sword while not in combat. Second fix - Vanilla strafe stop issue fixed. -Fixed back and fourth issue from previous update -New animations implemented -Some smoothness adjustments
Known issue: You can encounter some stutter sometimes when you start to Run. We have a solution, but it takes time to implement. It will be deployed soon.
Version 2.0.2 Main Files
Tweaked speed transition in certain situations, tweaked slow jog animation and added full compatibility for W3EE Editions!
Version 2.0.0 Main Files
Major Fixes introduced with the 2.0.0 update:
1. Fixed known issue from animations mods, which is guards in Vizima twitching! Guards and NPCs will never twitch anymore.
2. Fixed animations when Geralt is walking with tied hands, and when he is damaged. In general, it fixes the alternative animations which were broken before after modding/editing the walking system and similar. Now it's fixed, and it's working with W3EE, and Complete Effect (mods that have damaged animations etc.), and in quests which uses those animations.
3. Fixed 'Intense' 'E3' dodge, which Is cured in AutoDesk Maya! Doesn't include any buffers from it, it's just one single anim file. Also, now, 'E3' dodge have good recovery so when you use that dodge Geralt won't have that delay after the animation plays, and your attack command will instantly work after the dodge!
4. Implementation of the slow Run without the starting bug.
Misc:
1. Keeps the previous sword walk with new feature. With a sword equipped, when Geralt turns it lifts to blend with vanilla turning anims so it doesn't clip with the environment on sloppy areas or stairs, then goes back to the override ''VGX'' position in a straight line.
2.Scabbards have animations now! Shoutout to TehPandemic (Ryan Hank) for telling me that we don't need to mount scabbards.anim until we edit something there. It was the beh.
3. Many vanilla issues in walking transitions (idle to walk and many others) are fixed, and this project makes overall everything smoother because of that, and it offers many smooth transitions.
4. Anim files doesn't include any buffers now, meaning game is stable, and it's not going to have any issues!!! Remember that texture mods can 'cause blurry dialogues and sliding bugs, so keep that in mind, and make sure which mods you are using and how you are installing them. File size of the 'SCAAR' files are reduced by a lot (from 50mb to 1mb), because many dangerous bufffers and anims are out! Meaning, no more any issues! Its tested heavily!
Again, huge thanks to TehPandemic (Ryan Hank) for the help he provided me so we could cure many things in AutoDesk Maya.
Version 1.0.1 Main Files
'Mini' update. Adjusted strafing in all 'V3' versions. 'V3' users, you wanna download your favorite category again to pick fresh 'V3' version from it. Adjusted 'lock' side rolls in 'V2' and 'V3' so you have less problems with enemy lock. 'V1' users do not need to re-download.