A lighting mod for Velen and Novigrad, with a focus on region based lighting. From the author of Heresy and Serenity. Meant to invoke a dark fantasy atmosphere in Velen while maintaining the lush countryside feel of Novigrad. Now merged with Heresy LM!
Requirements
DLC requirements
DLC name
Blood and Wine
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thunderfury88 - VelenLightingMod from which some of the indirect lighting and color balance values were used Tookaface - His excellent cloud system.
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Changelogs
Version 0.1
Improvements all around.
Changes to fog, bloom and some minor foliage changes.
Version 0.09
A lot of improvements.
Greatly improved sunrises in Velen.
Improved some cutscenes further.
Some minor foliage changes.
Version 0.085
Bugfixes.
Improved cutscenes. Credits to Ultra High Gaming for the comparison video and save files which helped.
Redid some of the weather tables. Greater variety in clouds.
Version 0.08
Mostly further bloom overexposure fixes.
Fixed reflections and specularity during cutscenes.
Some fog and cloud tweaks.
Version 0.075
Some more bugfixes.
Fixed the overbloom in Dandelion's tavern.
Fixed the mud specular brightness.
Some more minor changes.
Version 0.07
Mostly bugfixes.
Fixed Dijkstra's bathhouse overdone bloom.
Fixed some fog brightness during rain.
Fixed some indirect lighting, tree color and bloom inside Novigrad.
Added CA to rainy weathers.
Version 0.06b
Merged Heresy LM for Novigrad lighting without breaking anything.
Improved overcast weather for both Novigrad and Velen.
Foliage color is now independent for Velen and Novigrad. Velen has more brown dead grass while Novigrad is lush and vibrant.
Improved rainy weathers further.
Version 0.06
Merged Heresy LM for Novigrad lighting without breaking anything.
Improved overcast weather for both Novigrad and Velen.
Foliage color is now independent for Velen and Novigrad. Velen has more brown dead grass while Novigrad is lush and vibrant.
Improved rainy weathers further.
Version 0.05
Improved the sunny and rainy weathers.
Now includes overcast and cloudy weather.
Version 0.04
Changes to night darkness and coloration.
Version 0.03
Improved rainy weathers.
Improved some clouds.
DEPRAVITY LIGHTING - A VELEN AND NOVIGRAD LIGHTING PROJECT
PROLOGUE The Witcher games have always had exceptional atmosphere but I personally feel the Witcher 3 kinda dropped this ball really hard. Like Novigrad, Velen was hit pretty hard after the downgrade and it felt like all the atmosphere it might have had was simply drained. Unshaded grass, yellow putrid foliage, too much blue smoky fog and the lighting had this sorta ugly haziness too it which was off putting. It didn't feel right.
I wanted Velen to feel like a depraved medieval landscape torn by war and strife all the while trying to keep the free city of Novigrad feel like a gritty medieval city surrounded by beautiful and pleasant lush countryside with rolling hills, beautiful foliage and clear lighting.
FEATURES The mod's primary aim was to mix low fantasy with moody atmospherics.
In a nutshell, Velen is dark and grim with darker foliage and more dead grass.
For Novigrad, Heresy LM was used. The foliage is lush and green and the lighting is overall pleasant to show the untouched state of the free city (for info regarding Heresy LM see it's respective mod page).
The grass and foliage color is different for both Velen and Novigrad. Even in shared weathers.
The mod covers a range of weather types including overcast, fog and rain.
I’m gonna let the images do the talking for the mod so check those out to get an idea for the mod. I've taken inspiration from actual medieval locations and used weather references of places such as England (which CDPR also used) and Romania.
AUTHOR'S NOTES/KNOWN ISSUES/TO-DO LIST Not compatible with other lighting mods so if you use other LMs for White Orchard and Skellige you must give this mod priority!
The moon size changes with the weather, will be fixed soon. The countryside in Novigrad has a blue glow at night during certain TODs. Will be fixed soon. Cloud color doesn't match outside and inside Novigrad if you look hard enough. Will be fixed. The sunsets in Velen could be better. Still WIP.
Thanking the fine folks at the GudMods Discord for help and advice. Majime, Nudel and Tooka for the repurposed B&W bob clouds.