Old herb looting behavior actually pairs very nicely with the Convenient Looting mod and its variants, allowing it to loot multiple nearby herbs at once again, so I see the old herb looting as a useful feature. If Loot In Combat gets updated to the new herb looting behavior, it would be nice to add a toggle in the settings to choose between old and new herb looting.
Hmmm why would you want to use AutoLoot with my mod? So far as I remember the AutoLoot i tryed was looting 100% of the time and the satisfaction to open a chest was gone for me. Anyway there shouldn't be any conflicts but you will probably have to merge the container.ws file. Otherwise let me know.
How did you even get autoloot working? I've read comments on that mod that it doesn't even work for 1.32 cause the mod stopped getting updated and only works up to version 1.21
Forkmaster ya you are absolutely right about losing the sense of opening chests, but this was my first tries at collecting lots of mods, now I'm using only yours and I love it.
AzgarthX it's working on all versions of the game, as well as mine which is 1.31. all you gotta do is to carefully marge all conflicts, otherwise, it won't work for you.
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This mod disables the new introduced herb looting in the NG Update
(for now, i made an update by myself: https://www.nexusmods.com/witcher3/mods/8601)
i made the update myself
if forkmaster wants me to delete it, i will do this
Q/ Does your mod conflict with AutoLoot in any way?
Hmmm why would you want to use AutoLoot with my mod?
So far as I remember the AutoLoot i tryed was looting 100% of the time and the satisfaction to open a chest was gone for me.
Anyway there shouldn't be any conflicts but you will probably have to merge the container.ws file. Otherwise let me know.
AzgarthX it's working on all versions of the game, as well as mine which is 1.31.
all you gotta do is to carefully marge all conflicts, otherwise, it won't work for you.