Wanted to drop you a request for something that has bothered me across multiple playthroughs. In the quest "Wandering In The Dark", Keira's dialogue will bug out in the room where you encounter multiple wraiths. She asks you "How was the water?" when you approach the water where you dive to the otherwise inaccessible area.
The correct dialogue is something like "I'm not going in there. I'll wait here.". The dialogue sometimes triggers correctly when I reload multiple times, but mostly she gives the bugged dialogue.
If you could take a look at this at some point it'd be much appreciated.
Thank you for this, I noticed you fix conversation errors and bugs in the witcher, well I have a request, in the quest a dangerous game where you run around gathering Gwent cards for Zoltan, after getting the first card in Zed's house and obtaining the ledger, it is written that you have to get the Isengrim card from Ravik but it is wrong, the correct card would be John Natalis as you already obtained the Isengrim card from Zed, it is a minor error but if you can fix it I'll be ever so grateful.
You can fix this easily yourself. Just load the tool String Editor, with that you open the strings file of the language you play in content0-folder of the game. You can search then for Isengrim and change the text. I made countless corrections or improvements/changes to text files, but for the german version.
The method you described actually overwrites game files and is never a best practice. What you should do is create a new string as a mod and add it to the mod folder. That way you retain the integrity of the game files.
I fixed the issue that Leemr2010 described with the Isengrim card being referenced in Zed's ledger rather than the John Natalis card. Link to the bug fix is below.
Hello, @Klubargutan. I was wondering, can you help me with a problem I have with one quest! So, It's the Morkvarg quest, something is bugged for me and I can't finish it. The game tells me to talk to the priestess about Morkvarg, but when I go to her, the only line of dialog is "Farewell" and nothing happens. The quest stays active. It would mean the world if you can help me! Thanks
Also in Wolf's clothing there is problem the additional priestess dialogue options about morkvarg info become available only after you deal with it and go to her for reward, may be you will be able to fix that also.
if you really want something fixed, you can do it yourself. I had absolutely no issue regarding that - you have a dialogue with priestess about morkvarg that differs whether you had already met him or not, so i will not be doing anything about that - it works corectly and as intended.
The only thing that makes it a bit "weird" is that you can still ask the priestess about him even after you kill/cure him, but that's not really a mistake in my eyes. You are able to ask ambassador var attre how's it going even after completing the game, witnessing bran & crach die and someone rule (e.g cerys) skellige. These conversations just become "deprecated", but are still available:)
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The correct dialogue is something like "I'm not going in there. I'll wait here.". The dialogue sometimes triggers correctly when I reload multiple times, but mostly she gives the bugged dialogue.
If you could take a look at this at some point it'd be much appreciated.
The method you described actually overwrites game files and is never a best practice. What you should do is create a new string as a mod and add it to the mod folder. That way you retain the integrity of the game files.
I fixed the issue that Leemr2010 described with the Isengrim card being referenced in Zed's ledger rather than the John Natalis card. Link to the bug fix is below.
https://www.nexusmods.com/witcher3/mods/5655?tab=files
The only thing that makes it a bit "weird" is that you can still ask the priestess about him even after you kill/cure him, but that's not really a mistake in my eyes. You are able to ask ambassador var attre how's it going even after completing the game, witnessing bran & crach die and someone rule (e.g cerys) skellige. These conversations just become "deprecated", but are still available:)
But the other fixes mentioned on the front are not included, aren't they? You still have to install each seperately.