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menschfeind and teresatiger

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teresatiger

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25 comments

  1. teresatiger
    teresatiger
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    Locked
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    This picture is how I handle comments. I will shamelessly hack, slash, and delete:

    • Anything already covered in the description, changelog, or sticky posts.
    • Installation and compilation errors. Use Script Merger.
    • Complaints about "broken" mods when it's clearly user error.
    • Pointless contributions such as "why tho?"
    • Demands or comments that you would've done it differently (no one is stopping you).
    • Resolved questions or lengthy threads that have gone off topic.

    Discussions about installation, merging, conflicts, patches, and related mods belong in the Forum tab. If you're using a mod manager, I can't help you. This isn't Bethesda; W3 mods are best managed manually.

    If you are a victim of my brutal censorship practices, don't take it personally. You're not alone! Please consider where you went wrong and try again.

    You can also send a DM or reach me on discord. I'm always happy to help nice, polite people if I have time and know how.
  2. Dyvalas
    Dyvalas
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    Hi, I don't know if you are still working on this, but a nice addition would be to see the remaining time before expiring in the item description 
    1. teresatiger
      teresatiger
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      Sorry, I'd have no idea how to make a description that continuously changes with the time for W3. 
    2. Dyvalas
      Dyvalas
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      Fine, no problem, thanks for the reply :)
  3. pjbender
    pjbender
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    This mod is fantastic! Did you know that there is a usable oil lamp in W3?

    I was wondering, can oil lamps expiring be added to the script (so that you have 2 items with 2 different durations)  or is it more complicated than that?

    I tried duplicating your mod & dlc, and editing for lamps, but can only get 1 item or the other to work.

    Anyways, thank you for the mod.
  4. FreakVIp
    FreakVIp
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    Hi, it's a great mod! Seems the recipe or schematic can't be added 'OnSpawn' in the Next-Gen patch.
    1. teresatiger
      teresatiger
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      This is not compatible with 4.0 yet. It'll be updated as soon as we get a chance.
    2. FreakVIp
      FreakVIp
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      Thank you for updating it! I really enjoyed the immersion the mod offered.
    3. przemopl5
      przemopl5
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      Is it possible to add torch recipe manually?

      E: After reinstall mod, i've got torch recipe. Thank u for this:)
  5. firanah
    firanah
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    Hey, cool mod. Used to bother me how the torches never burnt out. Just a suggestion, not a request. Haft is craftable and fiber is listed as a crafting ingredient but not present in any recipes. If you replace the required ingredients timber and thread with haft and fiber, you will be giving the two useless junk items in the game somewhat of a purpose.
  6. Kalel9
    Kalel9
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    Loved the idea. thx for this
  7. MaximShtiba
    MaximShtiba
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    Very good mod.Thank you
  8. GiOrGiO1998
    GiOrGiO1998
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    Amazing mod, very useful. I was thinking that it would be nicer if the torch can be crafted with meditation, so like an alchemical object...  I mean you don't need a blacksmith to craft a torch. But the way amazing!
  9. TiramisuCivFo
    TiramisuCivFo
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    Your mod works wonderfully well. Even when you put the torch away during combat or by purpose the timer is still running. The only thing I do not like is the long time each torche can burn. The 25-35 minutes are in play time not in game time, so I think 1-2 minutes would have been better. Luckily everyone can change this by editing the file Torch.ws in \modRealisticTorches\content\scripts\local.
    1. Sakatsuky
      Sakatsuky
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      i think you just need to edit AllowedTime = 1500; to whatever you want
      example: 120 for 2 minutes
  10. MarinkoNL
    MarinkoNL
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    Thanks for this mod. Interested i what you're cooking up to be an 'overhaul' as well. As long as it acts nicely with W3EE we'll be friends. 
    1. teresatiger
      teresatiger
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      It's an overhaul like W3EE, so they wouldn't be compatible  :-)
  11. Syynx
    Syynx
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    I'm happy to confirm this mod is 100% compatible with my Better Torches mod

    thanks a lot for the mod!
    1. lethe1977
      lethe1977
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      YESSS!!!! Finally one of the most immersion-breaking things for me (the fact you could stock up on dozens of torches and none would ever expire) is fixed! Thank you Teresatiger!

      Now, the only other thing is the way torches go out in every cutscene ... (@Syynx I PM'd you about this just now).

      Keep up the good work!