Often, in random places and situations, horses glitch inside each other so two become one. Looks pretty bad. Same happens with cows, rarely. I think I can provide you a save showing the horse-glitch, if that helps.
I fixed the duplicating horses bug thanks to the save game provided by SorceressJ and will release it together with a few other duplication related fixes in the near future
Question. Is it possible for you to "fix" quasi twin NPCs, lingering side by side at certain locations? I remember such a case fe. in front of Chameleon in later WH phase, when a band plays outside, and Novigrad citizens roam the place.
Hm, that merchant still multiplies for me even with this mod installed. I meditated next to him and there spawned another one every day. I stopped after five of them where standing inside of each other.
The only other mods I have installed right now are "No intro" and the most recent version of besserwisser. Scriptmerger shows no conflict of those with your mod.
Ok, it's not an issue with Besserwisser. I realized that this mod only works when modGenericMerchantsFix from All Quest Objectives on Map (https://www.nexusmods.com/witcher3/mods/943) is installed. I will add it was an requirement.
What a great mod! Thank you! Could you please see if you could fix the missing merchant in Downwarren. Because after you completed the Red Baron Quest, that merchant doesn't appear anymore.
Not a bug, but intended by CD Project via story-line : The merchant disappears from the village and his services become unavailable if the Ghost in the Tree is freed or killed during the quest The Whispering Hillock. Despite saving Downwarren the Merchant may still dissapear, meaning you won't be able to get his Gwent card. There are two hanging bodies however so maybe it's implying he was hanged by bandits/the army or fled town? Again not a bug, so no fix needed! (Either way, make sure you play Gwent and win against him before completing the Whispering Hillcock quest.)
20 comments
Thank you.
Question. Is it possible for you to "fix" quasi twin NPCs, lingering side by side at certain locations? I remember such a case fe. in front of Chameleon in later WH phase, when a band plays outside, and Novigrad citizens roam the place.
The only other mods I have installed right now are "No intro" and the most recent version of besserwisser. Scriptmerger shows no conflict of those with your mod.
Despite saving Downwarren the Merchant may still dissapear, meaning you won't be able to get his Gwent card. There are two hanging bodies however so maybe it's implying he was hanged by bandits/the army or fled town? Again not a bug, so no fix needed!
(Either way, make sure you play Gwent and win against him before completing the Whispering Hillcock quest.)