Fixed rare case where menu might not work correctly.
Version 4.0
Changed mod name from modFasterModMenu to modFasterEssentialMenu.
Added "Mods" entry to main menu and replaced "Resume" in ingame menu.
Moved "Gameplay" and "Video" entries to the top in Options.
Hid "Mods" entry and "Installed DLC" entry in Options. (Installed DLC is just a readable list and doesn't affect your installed dlc in any way.)
Version B only: Added "DLC" entry to the top of "Gameplay" entry in main menu only (to easily toggle any DLC on/off). (And removed them from inside Gameplay.)
Added default w3strings for all languages (default English translation). You should not see any gibberish anymore for any language.
Made mod easier to merge with modQuickSave. You still have to manually merge (there is no way around this), but you can select either mod in the conflict and it will work the same.
Be sure to remove the old mod (modFasterModMenu) before you install the new one.
Error [modfasteressentialmenu]game\gui\main_menu\ingamemenu\igmstructurecreator.ws(91): I dont know any 'IGMActionType_OptionsMods'Error [modfasteressentialmenu]game\gui\main_menu\ingamemenu\igmstructurecreator.ws(131): I dont know any 'IGMActionType_OptionsMods'Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
I have the completionist mod and this one all downloaded via Vortex. The completionist mod does not show up in the mods menu. I have the complete edition of the game latest version on GOG
Thanks for the mod - in my opinion the best menu mod. I would like to change the Ingame Menu so that the MODS entry appears in third place, i.e. after SAVE GAME and LOAD Game. Can I customize this myself? If not, may I ask for an optional version?
I've moved version 1.01 (the last version for Classic Witcher 3) into Old section. It will not have any support from me if you encounter any bugs or problems.
the ingame mod options menu has nothing in it, is there something extra we have to do now to see the mod options ingame? i know at least a few of my mods had mod options when i was using their .32 versions back in the day
135 comments
- Version 4.0
- Changed mod name from modFasterModMenu to modFasterEssentialMenu.
- Added "Mods" entry to main menu and replaced "Resume" in ingame menu.
- Moved "Gameplay" and "Video" entries to the top in Options.
- Hid "Mods" entry and "Installed DLC" entry in Options. (Installed DLC is just a readable list and doesn't affect your installed dlc in any
- Version B only: Added "DLC" entry to the top of "Gameplay" entry in main menu only (to easily toggle any DLC on/off). (And removed them from inside Gameplay.)
- Added default w3strings for all languages (default English translation). You should not see any gibberish anymore for any language.
- Made mod easier to merge with modQuickSave. You still have to manually merge (there is no way around this), but you can select either mod in the conflict and it will work the same.
Be sure to remove the old mod (modFasterModMenu) before you install the new one.way.)
What do i need to do to make it work?
I would like to change the Ingame Menu so that the MODS entry appears in third place, i.e. after SAVE GAME and LOAD Game.
Can I customize this myself? If not, may I ask for an optional version?
edit: filed a bug report