After trying out this mod, I've come to love it and consider it essential however it appears to break toggle sprinting in the game. I am on version 4.04. If you toggle sprint, whether by using L3 on a controller, or setting a toggle sprint key bind on keyboard, Geralt will not sprint. Instead he lurches forward, sprinting for a brief second as if you've held down sprint rather than toggle it, and immediately slows down to the previous speed. If you hold sprint (by disabling L3 to sprint in the game's control settings for controller, or just using the default shift key bind for keyboard), there are no issues and the mod works perfectly as intended.
I compared this mod's changed scripts with vanilla scripts and even though its just one line of code that has been changed I can't figure out how to fix it myself so that is why I am commentating here. Please fix the mod so it does not break toggle sprinting, as I personally play on controller and pressing L3 once to toggle sprint is infinitely better than having to hold the A/X button on the controller. As it stands I have to choose between that or this fantastic mod, and I can't give up toggle sprinting even in favor of this beautiful mod. Thank you!
Thank you so much for your much needed mod.Sliding after the sprint was annoying.Now, thanks to the work you have done, everything has changed, and it's nice! Works in version 4.04 of the game without any problems! Good luck to you and all the best!
Be aware, it breaks SCAAR and Immersive Motion's gradual walking speed, despite the fact they merge without error. I had been using it like that without even knowing.
The locomotion for controller is pretty good and that inertia animation worked fine with the controller. But for m/k it sucked. Always dancing around your stop point and trying to loot at times was ridiculous. The quick stop may be unrealistic, but so is a person who can't maneuver their body to grab something within hand's reach. So I'll take this mod over vanilla. Fun trumps realism. Both break immersion - this in some ways breaks it less. Again, in my opinion and with m/k.
33 comments
I am on version 4.04.
If you toggle sprint, whether by using L3 on a controller, or setting a toggle sprint key bind on keyboard, Geralt will not sprint.
Instead he lurches forward, sprinting for a brief second as if you've held down sprint rather than toggle it, and immediately slows down to the previous speed.
If you hold sprint (by disabling L3 to sprint in the game's control settings for controller, or just using the default shift key bind for keyboard), there are no issues and the mod works perfectly as intended.
I compared this mod's changed scripts with vanilla scripts and even though its just one line of code that has been changed I can't figure out how to fix it myself so that is why I am commentating here.
Please fix the mod so it does not break toggle sprinting, as I personally play on controller and pressing L3 once to toggle sprint is infinitely better than having to hold the A/X button on the controller.
As it stands I have to choose between that or this fantastic mod, and I can't give up toggle sprinting even in favor of this beautiful mod. Thank you!
The locomotion for controller is pretty good and that inertia animation worked fine with the controller. But for m/k it sucked. Always dancing around your stop point and trying to loot at times was ridiculous. The quick stop may be unrealistic, but so is a person who can't maneuver their body to grab something within hand's reach. So I'll take this mod over vanilla. Fun trumps realism. Both break immersion - this in some ways breaks it less. Again, in my opinion and with m/k.
THANKS AGAIN!
Btw, some other core mods are Fearless Roach and No Fall Damage. The three of these are consistently in use.
https://imgur.com/a/dwUBtC4
please do compatibility with another mod "Immersive Motion" from "Immersion Cam" option files