For me the mod doesnt work even with mod infront of it. I got mimics and blinking mod, increased creature loot, over 9000 and this one. Can somebody help?
could you write in what lines your mod changes, so that I would, on the contrary, increase the speed of breaking weapons and armor? sorry for my english, i am using google translate
unzippez the download file and droped the modUnlimitedDurability folder into my Witcher 3/mods folder. Attacked something as it says to change to %100. However my durability is still going down & did not change. Any fixes?
Try skript merger. I had to merge it with ng++, multi companions, no slomo and more skill slots. And have you renamed the mod folder? I saw it misses the "mod" infront of the name.
Hello. I can not get this mod to work. I have manually installed it the same way I have installed other mods. Those ones work fine but this mod whenever I try launching I get this message Error [modunlimiteddurability]game\components\inventorycomponent.ws(499): Native function 'GetItemsIds' cannot have script code.
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Yes I have tried running script mergers. It doesn't show anything being wrong. I have seen other people with this issue but nobody seems to have a fix.
I had vortex update itself and add a script merger. If you have the mod that makes wepons scaling, then it takes priority over this mod. It said that this mod had 0 priority, so I guess that meant that it doesn't work. So try using a script merger.
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sorry for my english, i am using google translate
into my Witcher 3/mods folder. Attacked something as it says to change to %100. However my durability is still going down & did not change. Any fixes?
Because it's work fine without any other mod on v1.31 and 1.32 GOTY
And have you renamed the mod folder? I saw it misses the "mod" infront of the name.
Error [modunlimiteddurability]game\components\inventorycomponent.ws(499): Native function 'GetItemsIds' cannot have script code.
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Yes I have tried running script mergers. It doesn't show anything being wrong. I have seen other people with this issue but nobody seems to have a fix.
corrupted archive