It's a great mod. just what i was looking for! I want Geralt to use this nice lamp, is there any way? Also, is there a way to replace the in-game torch with this lamp? If I could do that, instead of a blazing torch on my horse, I could attach a safer lamp, or attach it to my belt and let Geralt keep the light source while fighting.
It's a good idea, I have already suggested the creation of a specific menu for Ciri equipment. https://forums.cdprojektred.com/index.php?threads/the-vladimir-vilimovsky-ui-project.10000911/page-12
i remember geralt has 5 quickslot(2potion 2bomb 1misc), ciri has only 3 quickslot. i wonder, if use additem equipitem script for ciri, equip some items to her such as food, potion, lantern. what will happen?
Nothing, I try this option, it does not work for Ciri. in my opinion it is necessary to modify ciri.ws, ciri_inventory.w2ent, ciri_player.w2ent and the GUI menu script. what works. ************* If you used ((CActor) thePlayer) .SetAppearance ('ciri_winter'); it changes his appearance. then the command must start with ((CActor) thePlayer). What brings it closer to the use of the torch is 'Interactive Follower System', but this mod changes ciri Player to ciri NPC.
'Interactive Follower System' https://www.nexusmods.com/witcher3/mods/2449 read this file:HQXFollower.ws line 764
I really try to try to do it with the torch but it misses the animation of the left arm. In the script I added the lines for animation and for change the lamp for a torch.
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Although I do know how to fix this error.
Would you mind double checking this file? I checked the RAW player.ws file of this mod, and THERE REALLY IS an EXTRA " } " at the end.
I have already suggested the creation of a specific menu for Ciri equipment.
https://forums.cdprojektred.com/index.php?threads/the-vladimir-vilimovsky-ui-project.10000911/page-12
i remember geralt has 5 quickslot(2potion 2bomb 1misc), ciri has only 3 quickslot.
i wonder, if use additem equipitem script for ciri, equip some items to her such as food, potion, lantern. what will happen?
and the GUI menu script.
what works.
*************
If you used
((CActor) thePlayer) .SetAppearance ('ciri_winter');
it changes his appearance. then the command must start with ((CActor) thePlayer).
What brings it closer to the use of the torch is 'Interactive Follower System', but this mod changes ciri Player to ciri NPC.
'Interactive Follower System'
https://www.nexusmods.com/witcher3/mods/2449
read this file:HQXFollower.ws line 764
ciri really need some lighting tools. using dark night mod, very helpful for her quest.
In the script I added the lines for animation and for change the lamp for a torch.
//resourcePath = "quests\part_2\quest_files\q309_casablanca\entities\q309_hanging_lamp.w2ent";
//resourcePath = "items\quest_items\q104\q104_item__keira_lamp.w2ent";
//resourcePath = "items\work\lantern_dwarf_01\lantern_dwarf_01.w2ent";
//resourcePath = "items\usable\quest_character_lamp.w2ent";
//resourcePath = "items\work\work_torch\torch_work.w2ent";
//resourcePath = "items\usable\torch\torch.w2ent";
//resourcePath = "items\usable\oillamp\oillamp.w2ent";
//thePlayer.PlayerStartAction( 1, 'man_geralt_carry_torch_low_loop_left' );