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band1tt0Uploaded by
band1tt0Virus scan
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About this mod
This is a fixes for an unpleasant visual bug in the game.
If you know about the existence of such places, write.
- Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
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- Changelogs
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Version 1.61
- Port, Novigrad - Improved display range of one of the construction. (thanks to band1tt0)
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Version 1.60
- Vegelbud Residence, Oxenfurt - Fixed display range of fabric decorations at the hippodrome. (thanks to band1tt0)
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Version 1.59
- Barrel holder, Novigrad - Display range fixed. (thanks to legolaswielki)
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Version 1.58
- Honeyfill Meadworks, Novigrad - Fixed fountain display range. (thanks to cocokoko)
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Version 1.57
- Velen & Novigrad & Skellige - The range of displaying orders on the bounty board has been increased. (thanks to Bugw3)
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Version 1.56
- Canal Walls, Novigrad - Display range fixed. (thanks to band1tt0)
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Version 1.55
- Oxenfurt, Novigrad - Fixed display of the wooden platforms. (thanks to Bugw3)
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Version 1.54
- Velen & Skellige - Fixed and increased display range of stationary torches. (thanks to cocokoko)
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Version 1.53
- Velen, Novigrad - Improved the display range of the dwarf beard. (thanks to Bugw3)
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Version 1.52
- Theather, Novigrad - One of the walls has been fixed. (thanks to DaVincix)
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Version 1.51
- Market, Novigrad - Fixed display of one of the houses. (thanks to iCake)
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Version 1.50
- Port area, Novigrad - Increased display distance of jugs. (thanks to iCake)
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Version 1.49
- South Gate, Novigrad - Increased display distance of stoves. (thanks to iCake)
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Version 1.48
- Gate Of Hierarch, Novigrad - Increased cart display range. (thanks to BoikoBorisov)
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Version 1.47
- Bathhouse, Novigrad - Removed the gap under the threshold at the entrance. (thanks to iCake)
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Version 1.46
- Barn, Novigrad - Fixed door visibility range. (thanks to Bugw3)
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Version 1.45
- Velen, Novigrad - Fixed red bricks jitter and improved stability. (thanks to iCake)
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Version 1.44
- Port storehouse, Novigrad - Fixed door visibility range. (thanks to iCake)
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Version 1.43
- Arcade, Novigrad - Fixed visibility range. (thanks to iCake)
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Version 1.42
- Port warehouses, Novigrad - Fixed visibility range. (thanks to iCake)
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Version 1.41
- Port Crane, Novigrad - Fixed visibility range. (thanks to iCake)
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Version 1.40
- Chess Club, Oxenfurt - Fixed visibility range. (thanks to iCake)
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Version 1.39
- Skellige, Velen - Improved quality and display range of boxes, bags and barrels. (thanks to Witcher77712)
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Version 1.38
- St. Gregory's bridge, Novigrad - Improved display of one of the buildings. (thanks to Witcher77712)
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Version 1.37
- Glory Gate, Novigrad - Fixed the visibility of several important details. (thanks to Witcher77712)
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Version 1.36
- Velen & Skellige - The range of drawing boats has been increased. (thanks to band1tt0)
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Version 1.35
- Workshop, Novigrad - Fixed display range of lighting. (thanks to band1tt0)
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Version 1.34
- Velen & Skellige - Increased display range of sirens, ekhidnae, erynia and harpies. (thanks to band1tt0)
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Version 1.33
- Windmill, Velen - Increased display range. (thanks to MadLynx)
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Version 1.32
- Herbalist's hut, Skellige - Fixed display range of some textures. (thanks to band1tt0)
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Version 1.31
- Gunsmith shop, Novigrad - Fixed display range of lighting. (thanks to Bugw3)
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Version 1.30
- Fort, White Orchard - Increased and improved display distance. (thanks to JulianGroove)
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Version 1.29
- Novigrad & Oxenfurt - A few fixes. (thanks to Skull1792)
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Version 1.28
- South Gate, Novigrad - Increased display distance of wooden extensions on the tower. (thanks to Pcostello455)
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Version 1.27
- Novigrad & Oxenfurt - Ivy visibility range maximized. (thanks to Pcostello455)
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Version 1.26
- Tretogor Gate, Novigrad - Fixed the visibility of two buildings. (thanks to Amoch)
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Version 1.25
- Bank Vivaldi, Novigrad - The range of visibility of the light source has been fixed. (thanks to Stychu)
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Version 1.24
- Temple Isle, Novigrad - Fixed texture jitter of one of the walls. (thanks to MarcuzXD)
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Version 1.23
- Oxenfurt Gate, Novigrad - The range of visibility a wooden bridge has been increased. (thanks to X116)
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Version 1.22
- Morgue, Novigrad - The ghost-home bug has been fixed. (thanks to Jakin)
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Version 1.21
- Temple Isle, Novigrad - Fixed the visibility of several buildings on the shore. (thanks to zsadik52)
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Version 1.20
- Gate Of Hierarch, Novigrad - The range of visibility of the laundry sign has been fixed. (thanks to DenisSander)
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Version 1.19
- Tretogor Gate, Novigrad - The wooden horses on top of the arch are fixed. (thanks to DenisSander)
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Version 1.18
- Passiflora, Novigrad - Now our beloved brothel looks beautiful. (thanks to SorceressJ)
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Version 1.17
- Crippled Kate's, Novigrad - Now our beloved brothel looks beautiful. (thanks to fendy83)
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Version 1.16
- Temple Island, Novigrad - Transparent towers fixed. (thanks to chumichangy)
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Version 1.15
- Market, Oxenfurt - Armorer shop fixed. (thank to pedrohfranco)
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Version 1.14
- Many places, Novigrad - More objects fixed. (thank to holaa & GodsMistake)
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Version 1.13
- Temple Isle, Novigrad - Fixed tower and delete Roofs of wooden buildings in White Orchard. (thank to Holaaa)
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Version 1.12
- Temple Isle, Novigrad - The disappearing building and staircase are fixed. (thank to Holaaa)
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Version 1.11
- Temple Isle, Novigrad - The roof of the building is fixed. (thank to Holaaa)
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Version 1.10
- Village, White Orchard - Roofs of wooden buildings improved rendering range. (thank to Holaaa)
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Version 1.09
- City Tower, Oxenfurt - Several buildings all over the map fixed and drawing range improved. (thank to Holaaa & Witcher77712)
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Version 1.08
- St. Gregory's Bridge, Novigrad - Two buildings fixed and drawing range improved. (thank to PumpernikeL)
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Version 1.07
- Fish market, Novigrad - Four buildings fixed and drawing range improved. (thank to BlackSpeckle)
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Version 1.06
- Market & Port, Oxenfurt - Disappearing sail & two buildings on the market fixed and drawing range improved. (thank to SimplexPL)
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Version 1.05
- Crow's Perch, Velen - Fixed visibility at all distances. (thanks to Moahofer30 & Gronorix)
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Version 1.04
- Cleaver's Headquarters, Novigrad - Windows fixed. (thanks to Gronorix)
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Version 1.03
- Ard Skellig, Skellige - Disappearing Lighthouse fixed & Improved distance display. (thanks to Moahofer30)
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Version 1.02
- Temple Island, Novigrad - Disappearing tower correct fixed. (thanks to SorceressJ)
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Version 1.01
- Temple Island, Novigrad - Disappearing tower fixed. (thanks to SorceressJ)
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Version 1.00
- Arinbjorn, Ard Skellig - Doorway as much as possible fixed.
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IF YOU FIND SIMILAR PROBLEMS IN THE GAME WORLD - WRITE (In the bug section or in the comments.). I WILL FIX IT.