The Witcher 3

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insane0hflex

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svaalbard

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48 comments

  1. Mirdath
    Mirdath
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    I had the problem that the script could not be executed correctly, the function "Log" could not be found. I managed to fix this myself by opening the mod-file (horseRiding.ws) with notepad or the like, searching for

    theTelemetry.Log(TE_STATE_HORSE_RIDING);

    and replacing it with

    theTelemetry.LogWithName(TE_STATE_HORSE_RIDING);

    Hope this helps :)
    1. stevenseagal75
      stevenseagal75
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      I LOVE YOU tried to fix this for a long time and couldn't you rooock BROOOO !!!!
    2. Demojen
      Demojen
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      Good job
    3. nanamana
      nanamana
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      THANNKKKKKKKKKKKKKKKKKK YOOOUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU SOOOOOOOOOOOOOOO MUCHHHHHHHHHHHHHHHHHHH!!!
    4. Toxisk
      Toxisk
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      Thank you, this helped. :)
    5. MediumRareSteaK
      MediumRareSteaK
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      I did exactly as you said but I am afraid it does not work for me.. Any other ideas? I really want this mod to work. :/
    6. Jellygrass2245
      Jellygrass2245
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      • 3 kudos
      without this comment, I wouldn't know how to fix it, if you're still reading this after 2 years, thank you for sharing us your wisdom, IT WORKS and Im so grateful of it
    7. Agamainen
      Agamainen
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      • 8 kudos
      Thansk you, Mirdath! You're a savior!

      This method was very easy and worked also for me. However, I'm quite sure this problem touches most people that download and try this mod at this moment in time with the current Witcher 3 version. So it would be wise, if mod author would fix this simple line of code and release a new version. I think many more people who are not savvy to modding, could then benefit from this great mod!

      So, thanks to insane0hflex for the mod, and thanks to Mirdath for fixing it!
    8. theobeau
      theobeau
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      Likewise to above; still fixes the issue and >3 years later !
      + kudos
    9. Skrim1997
      Skrim1997
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      Absolute legend
    10. embrionendriagi
      embrionendriagi
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      Thanks!
    11. HoroSatre
      HoroSatre
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      Took me a damn long while to make this mod work.
      Couldn't find it anywhere else, no one's even mentioned this error but here.
      Thank you.
    12. pokkla
      pokkla
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      Five years later, your fix still works!  You rock!  Thank you.
  2. Clayman648
    Clayman648
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    is there a button or option for a toggle on & off in game
    1. Reet2D2
      Reet2D2
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      • 16 kudos
      were u able to find out?
  3. BasiRubicundisStudio
    BasiRubicundisStudio
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    Hi everybody!

    I have just a question.
    Is it possible to disable the invisibility of npcs and horses near the camera?

    Thanks!
  4. embrionendriagi
    embrionendriagi
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    Briliant, helps to immerse and makes Roach riding more attractive
  5. Jackalto
    Jackalto
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    Fantastic Work. Goes brilliantly in the "First Person Improved" Setup. Just one thing missing, First person sailing? Is there any way to get your mod working in boats? Many thanks!
  6. shiv75
    shiv75
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    thanks a lot for your mod.

    Still work with 1.32.
  7. mzaliac14
    mzaliac14
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    Anyway to make this work in 1.22
  8. aprilia1k
    aprilia1k
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    Look like a great mod. It's unchanged for some months - does it work with 1.12?
    Just .. checking ;-)
  9. mfcfbro
    mfcfbro
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    Any chance of something like this working while on foot? Maybe switching out dynamically for combat, or only activating in small interior spaces. I love this game, but I find maneuvering in houses, taverns, etc. frustrating at times.
    1. Wubbledee
      Wubbledee
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      • 10 kudos
      That'd be so sweet.
    2. deleted5226351
      deleted5226351
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      A lil late, but i think Absolute Camera allows you to do it.

      http://www.nexusmods.com/witcher3/mods/856/?

      Cheers!
  10. Lachstah
    Lachstah
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    Whenever I use this with the Close-Cam mod it works, but whenever I mount or get off roach the camera jerks into each mod's view. Is there any way this could be more smooth? I've edited both configs to have the same values and FOV but it still doesn't work, thanks.