The Witcher 3
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Syynx

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Syynx

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11 comments

  1. Cheezyy
    Cheezyy
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    NextGen v4.04 if needed.

    https://mega.nz/file/8WgxlRrJ#Bq1I4GydO9zSOu0bcOk-hdLQ0BP3xchQSDP4jFYUUGg
  2. Rudlee
    Rudlee
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    Yo, could this get updated for next-gen? Prettiest of pleases?
    1. Cheezyy
      Cheezyy
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      I did check author's files and found:

      default softLockDist =  4.f; //VerySoftLock
      default softLockFrameSize = 0.75f;//VerySoftLock
      default softLockDistVehicle = 15.f;//VerySoftLock

      I copied this values to fresh Next-Gen script file. You can try if this works like it should.

      https://mega.nz/file/0aAjTC5S#UjGZFwLaY5JExDG4W8xaMihjqnjgi1Ufs6GXsH2VqPI
    2. dam1lor
      dam1lor
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      I have a one comment to this
      https://www.youtube.com/shorts/nvOi6wl6Gck
    3. jinsk8r
      jinsk8r
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      It works. Thank you!
  3. jinsk8r
    jinsk8r
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    I hope this will be updated to NG edition with a On/Off menu.
  4. Zowbaid
    Zowbaid
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    There's this bug with ImmersiveCam mod where firestream Igni is locked to a target and a camera direction when casting, meaning you can't even turn the camera to look around you or change targets. Does this mod fix that? And if not, is that something that can be done by removing the softlock function of igni firestream? I'd love to know how to do that. Thanks.
  5. norbiq
    norbiq
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    I'm quite new to Witcher 3. Does the mod affect targeting enemies with the crossbow?
  6. Gageo
    Gageo
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    Very interesting.

    Is Enhanced targeting needed? or can it work with out?
    1. Syynx
      Syynx
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      Of course, I only recommend Enhanced Targeting because it gives you more control over what Geralt targets, but without it works just fine
    2. Gageo
      Gageo
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      Thanks. I'll give it a try :)