The Witcher 3

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Michel7890

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Michel7890

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  1. Michel7890
    Michel7890
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    I decided to remove NoGreyQuest. This mod does the job : http://www.nexusmods.com/witcher3/mods/820/?
    The code to calculate xp is too complicated, and my idea, not really justified. In the beginning, I tried to just change the grey quests; But now, There are too many possibilities to have a logical approch.
    So the mod "Always full xp" gives a rational way, all quest gives full xp. Whatever extension, play mode...
  2. Michel7890
    Michel7890
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    In response to post #29686430. #29764830 is also a reply to the same post.


    Spoiler:  
    Show

    Michel7890 wrote:
    Hi Vulchor,
     
    My mod was released on 19 August 2015, "Always full xp" on 13 October 2015. I looked at the posts, you didn't write anything about etiquette.
     
    As for "Fix Exp for quest", it was indeed released before mine. But as a bms type. I was looking for a mod about xp and grey quests, but didn't liked how it was done. So I made mine. Im not in competition, I don't look after endorsements. People use the mod they want. I think its better for all to have a lot of mods. This gives ideas, code to learn. If you look at all the mods, you will find several sharing the same idea, or finality. Its not a problem. If someone take my code, its ok. It says only my code is good )
     
    About the removal of files, I didn't know that there were at least 2 versions of the patch 1.10 for GOG. I think that even now, not everyone knows that.
    So I thought that all have the same files. I should indeed gives some precautions.

    Tommy1984 wrote: Hi, i'm the author from "Always Full Exp" ... i also don't want a competition. Sorry for this. I uploaded my mods last week together with the release of "Heart of Stone". I did them some time ago for myself and thought someone else can find them useful.

    Because of the discussion i checked now your mod. To distinguish the mods: my mod ignores difficulty settings, level difference and mainstory completion. Your mod ignores only level difference. So everone can use the mod he likes.


    One more question: CD Projekt RED added a check to r4Game.ws (see references of "ep1Content") that assures, that the flat 50% exp modifier for completing the main story isn't applied to the DLC quests from "Heart of Stone". Your mod removes them ... so DLC quests only give 50% exp. Was this accidently removed or is this intended?
     


    Hello,
     
    Its a result of a bad choice, im afraid. I didnt know what to do with 'ep1' quests, so I decided to make the same treatment for all quests. In fact, I understand that 'ep1' refers to the new extension 'Heart of Stone', that I didnt even begin (I play few hours, and like exploring. as a result, im only level 17...) So you are right, I have to reintroduce the test about 'ep1'.
    I saw also that xp for the extension depens on teh level difference. From a little bonus, to 0. I am not still decided if I only remove the malus, or both bonus and malus.
    Is it possible to play the extension without having finished the main quest ? Or doing the extension in hard mode ?
    1. Tommy1984
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      Yes you can play the extension prior to completing the main quest. I did so on my newgame+ playthrough with my exp mod. But the recommended level for it is lvl 32-39 (or lvl 62-69 for newgame+) ... so this approach is normally only viable by using an exp mod. The dlc is designed to be played after the main story, so they introduced the ep1content-check to the exp formula.
  3. Michel7890
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    Hi Vulchor,
     
    My mod was released on 19 August 2015, "Always full xp" on 13 October 2015. I looked at the posts, you didn't write anything about etiquette.
     
    As for "Fix Exp for quest", it was indeed released before mine. But as a bms type. I was looking for a mod about xp and grey quests, but didn't liked how it was done. So I made mine. Im not in competition, I don't look after endorsements. People use the mod they want. I think its better for all to have a lot of mods. This gives ideas, code to learn. If you look at all the mods, you will find several sharing the same idea, or finality. Its not a problem. If someone take my code, its ok. It says only my code is good )
     
    About the removal of files, I didn't know that there were at least 2 versions of the patch 1.10 for GOG. I think that even now, not everyone knows that.
    So I thought that all have the same files. I should indeed gives some precautions.
    1. Tommy1984
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      Hi, i'm the author from "Always Full Exp" ... i also don't want a competition. Sorry for this. I uploaded my mods last week together with the release of "Heart of Stone". I did them some time ago for myself and thought someone else can find them useful.

      Because of the discussion i checked now your mod. To distinguish the mods: my mod ignores difficulty settings, level difference and mainstory completion. Your mod ignores only level difference. So everone can use the mod he likes.
    2. Tommy1984
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      One more question: CD Projekt RED added a check to r4Game.ws (see references of "ep1Content") that assures, that the flat 50% exp modifier for completing the main story isn't applied to the DLC quests from "Heart of Stone". Your mod removes them ... so DLC quests only give 50% exp. Was this accidently removed or is this intended?
  4. Michel7890
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    Hello,
     
    updated NoGreyQuest and NoGreyQuest40 to patch 1.11
    have fun !
    1. jansuuta
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      Wow, that was very fast, thanks a bunch!
    2. jpdcmo
      jpdcmo
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      Thanks a lot for the quick update !
    3. EMS60
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      That was quick! Kudos!
  5. jansuuta
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    "Error [modnogreyquest]game\r4game.ws(1429): Could not find function 'SetHorseAppearance'"

    With the latest 1.11 I get this error above, so I guess this mod would need an update already due to new patch. Thanks in advance!
  6. Michel7890
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    Hello,
     
    I updated the main file and the optional file.
    Just some code simplification, and better logic. You should now always receive your reward, but depending of circumstancies (hard mode, special quest..).
  7. vulchor
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    The removal of the "hacks" directory is caused by CDPR :
    + the class CBTCondIsMan : is in tasks/reactions/btTaskIsMan.ws   and  tasks/hacks/btHack.ws
    + the file btTaskMaintainSpeed.ws is in  tasks/monsters   and tasks/hasks
     
    If you search on internet, you will see that Im not alone with that problem.
    Well, after some searching, Gog seems the cause of this error, as its gave 2 versions of the patch 1.10, and didn't care to inform people...
     
    The mod 820 appears after mine. So It should me that could be stolen ! In fact , I don't care. And more, if you look at the code, you will see that we don't do exactly the same thing. So its not the same mod.
    The mod 119 use the old fashion , with bundle, its not comparable.
     
    Why are you so aggressive ? Im not paid to do mods. I just do it for pleasure, and add something to the community. If you don't like my mods, don't use them.


    I assume you were talking to me.  I'm not aggressive, I'm being blunt with someone who doesn't appear to understand the etiquette of the community.  Make mods for fun, but don't upload ones that do exactly the same thing as what others have done, because that is rude.  This isn't a marketplace where undercutting the competition is smiled upon.  Everything else I've already explained.  If you want to not care, fine, I've said my peace, I won't try to force people to not be rude.
     
    As for deleting things, if it is not an express requirement of your mod, then instructing everyone to do so is maybe not the best idea either, is it?
  8. Michel7890
    Michel7890
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    The removal of the "hacks" directory is caused by CDPR :
    + the class CBTCondIsMan : is in tasks/reactions/btTaskIsMan.ws   and  tasks/hacks/btHack.ws
    + the file btTaskMaintainSpeed.ws is in  tasks/monsters   and tasks/hasks
     
    If you search on internet, you will see that Im not alone with that problem.
    Well, after some searching, Gog seems the cause of this error, as its gave 2 versions of the patch 1.10, and didn't care to inform people...
     
    The mod 820 appears after mine. So It should me that could be stolen ! In fact , I don't care. And more, if you look at the code, you will see that we don't do exactly the same thing. So its not the same mod.
    The mod 119 use the old fashion , with bundle, its not comparable.
     
    Why are you so aggressive ? Im not paid to do mods. I just do it for pleasure, and add something to the community. If you don't like my mods, don't use them.
  9. vulchor
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    For version 1.10 there is already this version:
    http://www.nexusmods.com/witcher3/mods/820/

    which is an update of this one: (that anatoblek already told you about)
    www.nexusmods.com/witcher3/mods/119/

    Both of these mods use the "new way" (modkit and NMM compatible) and don't require you do delete or change anything in your installation.

    It's all fine to learn teach yourself to mod but I personally think this is a kind of shitty thing to do to other authors. It's like stealing 163 endorsements from them.
  10. Michel7890
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    Hello,
     
    Im back; sorry for the delay, I was at the hospital, but all is ok )
    I updated to the patch 1.10.
    1. jpdcmo
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      Thanks !!!