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menschfeind13

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menschfeind13

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48 comments

  1. Protoplast
    Protoplast
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    Updated to next-gen: Swords on boat - Next-Gen

    @menschfeind13: I updated your mod as part of Lewis Elementary Next-Gen project. He should have contacted your about it earlier. All download points are sent to you.
  2. menschfeind13
    menschfeind13
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    Update 1.1:
    - optional AMM Patch by enkains.
    You must have the original mod installed. Extract 'swordsonboat.ws' file from the patch into your 'Mods\modSwordsonboat\content\scripts\local' folder replacing the file.
    1. Eremitae
      Eremitae
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      Hey, man, I've done Russian translation of several of your mods and would like to have your permission/blessing to upload them to nexus.

      Swords and Meditation
      Swords on Roach
      Swords on Boat

      PS: I could not find any other way to contact you.
    2. menschfeind13
      menschfeind13
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      Sure, thank you!
  3. Whippyfaun
    Whippyfaun
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    This is the last immersion mod that I need, please do a Next-Gen Update. This mod make so much sense to me. It is wild that not more people have come to this page to get an update. Great work!
    1. deleted198544259
      deleted198544259
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      Still not working.
  4. Franciscofcv
    Franciscofcv
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    Works in next-gen update?
    1. menschfeind13
      menschfeind13
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      Nope.
    2. Franciscofcv
      Franciscofcv
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      :(
    3. menschfeind13
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      I think i'll make it NG compatible a bit later.
      It's not very popular mod, but i like it personally.
    4. DecadentDescent
      DecadentDescent
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      Still not NG compat?  =(
  5. CocaTricks
    CocaTricks
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  6. EdEddnEDE
    EdEddnEDE
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    hi all! I'm using this alonside AMM and I have the patch file installed and my AMM swords appear as they should so no problem there. However when I sail the boat with my equipment placed on it my framerate drops from 60 to about 15-20fps. If I sail the boat with all my equipment still on geralts back I dont lose frames...

    For info this mod works perfectly with no framerate issues if not using the AMM patch

    Is anyone using the AMM patch having the same issue? I have no framerate issues using the patches from Swords and Meditation and Swords on Roach, only this mod.
    1. milou80
      milou80
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      yep the AMM patch is crap. it either wont display or display and lag the f**k out, I managed to get it to stop lagging by cheesing the setting repeatedly, but it's not persistent it's totally unfunctional
    2. mokiyo0420
      mokiyo0420
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      Yes, I have this problem too
  7. LiloLila
    LiloLila
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    this mod is not compatible with Olgierd's Scabbard for Olgierd's Saber mod (https://www.nexusmods.com/witcher3/mods/1795). I mean you CAN use them together and both will work fine. But IF you use Iris the scabbard is so weirdly placed next to the saber but at the same time so far away from it that you can't adjust the scabbard back over the saber.
  8. XXXTimon
    XXXTimon
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    what armor is that
  9. BootyMain
    BootyMain
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    Hey man, awesome mod.
    I would really love to use all your "Swords on..." mods together but I can't manage to merge Swords and Meditation with Swords on boat.
    Pasting the line as described in the swordonroach.ws eliminates the conflict, however it keeps me from starting the game and not merging prevents one of the two from working completely
    I'm terribly sorry to bother you but your help would be very much appreciated.

    Best regards
    1. Moahofer30
      Moahofer30
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      You can easily solve the one conflict between Swords on Boat and Swords and Meditation. You just have to choose lines from both mods, so (B+C) or (C+B). You don't even need the "alternative" method, just install both in the usual way. For me, it works perfectly with all 3 "Swords on...." mods.
    2. BootyMain
      BootyMain
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      Yeah thanks dude, I, too, have figured it out by now.
      Thanks anyway mate!
  10. Nikolaj961996
    Nikolaj961996
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    Hello,
    I get this when i copy and paste your Line on the swordsonroach.ws Data

    Error [modswordsonroach]local\swordsonroach.ws(26): syntax error, unexpected TOKEN_IDENT, expecting ':', near 'swordsonboat'

    Can you help me pls?

    And All in All i very like your Mods, very nice work x)
    1. menschfeind13
      menschfeind13
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      It should look like this:

      var dummies: array<CEntity>;
      swordsonboat(); //Swords on Boat

      or like this

      swordsonboat(); //Swords on Boat

      enable_changes = false;
      enable_changes_scabs = false;


  11. Moahofer30
    Moahofer30
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    Dear menschfeind13, I am totally in love with this mod. However I noticed - which is a good thing :) -, that I can retrieve not only my crossbow, but also my two swords back, when sailing a boat. All 3 of them get back to Geralt, when I press the "lock target" key.

    I just wanted to let you know, because the description tells it a bit differently. Maybe I am having some sort of "positive" bug.... Would be the first bug that's actually doing good :).
    1. menschfeind13
      menschfeind13
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      Yeah, I'm aware of that, but it's okay, because you're retrieving your weapons, would be strange if you could use a sword during sailing xD
    2. menschfeind13
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      Btw, by using the crossbow during saling, I mean that you can press a button and shoot right away, without the need to retrieve it, and a standalone option to retrieve only the crossbow is for cases like diving to treasure chests :)
  12. Overex
    Overex
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    Hello. I love your "Swords on ..." series mods! They're a must for me now

    I must ask, if you could make a patch so this mod works with AMM, similarly to Swords on Roach that someone made a patch for it, because atm it is unusable with it :/

    Thanks
    1. menschfeind13
      menschfeind13
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      Hi! Thank you :)
      I don't use AMM, so I really can't make the patch right away, but the author of Crossbow and Torch on Roach will make it soon.