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Archie130979

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Archie0979

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About this mod

Deep rich fantasy colour reshade plus some other small enhancements to enhance the graphical quality.

Permissions and credits
Overview
This is my first attempt at uploading and producing a mod so please bare with me and I apologise in advance for any errors made or poor descriptions.

This is a very simple and effective mod which has been made from the ground up entirely by myself. It has been mad with my own personal tastes in mind so I understand if it's not for everyone.

I have made this mod using the latest version of Reshade and you must have this installed for it to work.

On top of the reshade I have also added:
Fake HDR
Fine sharpening (better than in game imo)
De-band (an absolute must)
SMMA (an absolute must)
Tri-dither

It is entirely your own choice to which graphics settings you use the only one I will recommend is to turn off any in game sharpening.

Installation
First you must install Reshade then unzip the file in to your game directory C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64
If it asks to overwrite any files just click yes.

I hope you enjoy the mod and feel free to leave any comments.

This should not interfere with any other mod.

There will be a performance hit depending upon your GPU. I run at 30fps at 1080p on a GTX 1660ti and experience a 15% load increase with everything on Ultra. I am unsure of the hit on fps as I run locked 30fps.

*UPDATE*
v2.1

II II have added my own version of motion blur. It is slightly stronger than the in game one but not overpowering. This will now make the entire game use the same motion blur throughout whereas in the vanilla game the main game used a different strength to Toussaint. For this to work correctly turn off the in game motion blur. If you do not like using motion blur just press the Home key to open the re-shade menu and deactivate it.

I have also changed the strength of the de-banding as it was causing a large performance drop. It is now slightly weaker but you won't really notice much of a difference unless you are looking for it. Due to the lower strength it also means that it has brought back more of the detail in the sky/clouds. Instead of there being a 15% performance hit there is now only a 5% hit. Finally I have removed the fine sharpening as I now use the newly introduced sharpening in the NVCP as I think it looks better. 

*UPDATE*
v2.2

I have made a new option for a more natural look. It uses all the vanilla colours and I have altered the saturation, exposure and bleaching. I have also reduced the HDR strength. Shadows now stand out more and it no longer looks unnaturally bright and I have also removed the annoying overly green tinge. Cat is now a useful potion as caves are and nights are darker just like in real life. The darkness is not overpowering though like some other reshades. When it is cloudy weather the game reflects this unlike in the vanilla version when it still looks bright. I would say make sure you have your monitor calibrated correctly to get the best out of this reshade. This site is excellent for calibrating your monitor.

*UPDATE*
v3.0

This update is based completely on the games vanilla lighting and colours. The only changes made are that I have added de-banding, SMMA and better motion blur.