This mod changes the special bleeding Effect from "Crippling Strikes" into a regular bleeding Effect.
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Changelogs
Version 1.0.2
Fixed an issue that messed up the skill description of "Heightened Tolerance"
Version 1.0.1
Added New Game Plus support
Crippling Strikes
1. What this mod does:
Instead of its previous effect "Crippling Strikes" now applies a regular bleeding Effect. This means the damage is no longer fixed but based on the enemies maximum health. The chance to apply bleeding depends on the Skill level of "Crippling Strikes".
There are two available variants:
- Crippling Strikes 10%Fast attacks have a 10% chance (per Skill level) to apply bleeding to the target. -> Maximum chance to apply bleeding +50%
- Crippling Strikes 20%Fast attacks have a 20% chance (per Skill level) to apply bleeding to the target. -> Maximum chance to apply bleeding +100%
The Skill description is adjusted for English and German versions of the game.