The Witcher 3
0 of 0

File information

Last updated

Original upload

Created by

menschfeind13

Uploaded by

menschfeind13

Virus scan

Safe to use

47 comments

  1. menschfeind13
    menschfeind13
    • premium
    • 169 kudos
    Sticky
    Update 1.2:
    - if the Axii sign is chosen, you can create a light source.
    Update 1.1:
    - if the Aard sign is chosen you can summon fast travel signpost, which can be used to perform fast travel (but don't use it during quests). I don't know how to make it permanent and visible on a map, so you can't travel back to it.
    1. gambit0610
      gambit0610
      • member
      • 0 kudos
      Your magic mod is awesome ^^ i hope u update this mod as well for Next Gen.
    2. starkiller20101
      starkiller20101
      • member
      • 10 kudos
      The mod seems to work on Next Gen. I just checked it
  2. bonhi1445
    bonhi1445
    • member
    • 1 kudos
    Thank you for the awesome mod. I hope to see what we will get when choosing igni, ydren or quen in your next update.
    1. menschfeind13
      menschfeind13
      • premium
      • 169 kudos
      Thanks! One of these remaining signs should be bounded to the stash, so there're two left. And I have no idea, what else can be implemented to them xD
    2. sylwestreczek
      sylwestreczek
      • supporter
      • 0 kudos
      Yarden - grindstone for sword
      Quen - workbenchh for armor 

      Its cool, when been in cave and sword buff ended and you can rebuff it 
  3. sylwestreczek
    sylwestreczek
    • supporter
    • 0 kudos
    Is there anything do to get back to the singpost? I would like to go to the grinstone upgrade weapon and go back to the caves...

    Or can you add to this mod calling Grindstone and Workbench, it would be a mobile upgrade center

    or after using againt the singpost to take us back 

    Yarden - grindstone
    Quen - workbench
  4. DadaniangN
    DadaniangN
    • member
    • 0 kudos
    Hello, I like your mod idea, I like this bell, but can you make this light source move with the viewing angle? Just like you did in magic spells, I've played magic spells before and I haven't used them lately, but I miss that smart light source, it helped me a lot
  5. Darkstyler35
    Darkstyler35
    • premium
    • 63 kudos
    Works like a charm on NG 4.01
    Very useful mod, thanks a lot ;)
  6. SilverforHuman
    SilverforHuman
    • member
    • 0 kudos
    Nice :)
    I like it. Thanks
  7. NP01
    NP01
    • member
    • 0 kudos
    Are you planning to update this to Next Gen?
    1. starkiller20101
      starkiller20101
      • member
      • 10 kudos
      The mod seems to work on Next Gen. I just checked it
  8. king0liam
    king0liam
    • member
    • 0 kudos
    how to fix this:Warning [modbellstash]local\bellstash.ws(4): Saved property 'stash' of type 'handle:W3Stash' won't be saved because it references CNode. Use EntityHandle instead if that's an entity or remove saved property attribute.
    i know i can run the game without fixing this,and this mod can work too.I just want to make it perfect,
    1. menschfeind13
      menschfeind13
      • premium
      • 169 kudos
      It's not a bug or an issue, just an obsolete code I left, don't sweat it.
  9. koray2242347
    koray2242347
    • member
    • 1 kudos
    I have w3ee and when i summon the chest i can't open it
  10. MuRiFO
    MuRiFO
    • member
    • 0 kudos
    Great mod, works perfectly with magic spells when I want to store the magical doll or the sword ring.
  11. VeeenoM
    VeeenoM
    • member
    • 0 kudos
    This mod is like 3 mods in 1. Great job.