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BlurredNotions

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BlurredNotions

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126 comments

  1. BlurredNotions
    BlurredNotions
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    COMPATIBILITY:
    This mod is NOT compatible with any mod that modifies Geralt's .redfur files, which is almost every Geralt Hairworks mod out there. Please do not ask about compatibility regarding Hairworks mods anymore. If it is a Hairworks mod for Geralt, it is not compatible with this. There is an optional file without the beards, so that one is compatible with beard mods.
  2. scherzeking
    scherzeking
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    I've made a compatibility mod / merge between this mod and "Optimised HairWorks" https://www.nexusmods.com/witcher3/mods/2613? by guauld
    You can choose between two files the optimised and unoptimised version - Use only one.

    Install instructions are in the .rar files included. Thank you guauld and BlurredNotions for the great mods!!!
    For more details check out the descriptions of the original mods.

    http://www.mediafire.com/file/5hpdfc1fg415brl/60fpsWithOptimisedHWMerge.rar/file
    http://www.mediafire.com/file/letn72sjrl5igab/60fpsWithUnOptimisedHWMerge.rar/file
  3. dtrail
    dtrail
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    Thx for the new mod!

    However, even though you posted a sticky about compatibility, you are not clear if that also applies to your other two hair physics mods. It would be simple to understand if there was a hint on the description page, that says "NOT to be used with my prior mods" or something like this. Because instead there is only "new and better version of the physics now available" (does it mean THIS mod as a better version of your old mod(s)?). Then your other two mods are linked, and nowhere can be found a word about to use them with this one or not, and in your sticky you don't name your other mods too.
    Also in the comments you didn't answer the same question from another user, so please forgive us if we don't get it right. Well, now when I think about it some more time, I think we shouldn't use all of your hairmods together, but it's not really clear to me.

    To be clear: Should we uninstall your other mods prior to install this one?

    Thx! ;)
    1. BlurredNotions
      BlurredNotions
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      I thought the names of the mods make it pretty clear what they affect, but I can see how some people might get slightly confused.

      1.) This mod is for Geralt's Hairworks hair and beard, changing its LOD distance and physics to make it move more. (Originally, the mod was only a LOD distance extension, and the optional file was a physics tweak. I made a better version of the physics change, so that is what I meant by "Better version of the physics file")

      2.) The NPC Physics mod changes all the dangling objects (hair, necklaces, accessories) on NPCs to be more responsive, also includes Geralt's accessories, but not his hair.

      3.) Geralt Hair Physics Fix changes Geralt's non-Hairworks hair to be more responsive.

      I saw no reason to explain this before because I thought it was self explanatory. However here we are, and I'll sticky this post.
  4. ShahrukhX70
    ShahrukhX70
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    Thank you so much for the "Hairworks LOD Increase" miscellaneous file! Immensely improves the gameplay experience! <3
    1. ESW77Eternal
      ESW77Eternal
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      +
    2. ShahrukhX70
      ShahrukhX70
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      Thumbs up
  5. Evgdan95
    Evgdan95
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    for next gen only default hair and ponytail: https://drive.google.com/file/d/1pbUaAglOJ3hK1piBVchL5WqV0Hhk9H8K/view?usp=sharing
    1. Jax765
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      Thanks. The original mod doesn't seem to work too well with the next-gen version, since it causes Geralt's hair to stay permanently blown back in certain conversations. Your version improves it significantly.

    2. Evgdan95
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      Glad you like it. Uploaded a new version(same link) with better wind reaction to ponytail and small strands of hair.
    3. Looks fantastic! I have a request, would you be able to recreate the long and loose hairworks hairstyle with this fix applied?  Thanks!
  6. MonsterKite
    MonsterKite
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    How to make Geralt's hair not tucked into the armor of the wolf school?
  7. malnodar
    malnodar
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    doesnt work on next gen my geralt is still missing his back hair (i have half tail hairstyle) and on cutscene it looks like he has shaven sides style haircut https://ibb.co/7XhFdZx
    1. lufusol
      lufusol
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      Next-gen has fixes which obsoletes this mod.  You don't need it and like you said, trying to use it on that version probably just breaks things.
    2. applefttsher
      applefttsher
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      on next gen the hair is still working properly only with 30fps
  8. abrancruz
    abrancruz
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    Endorsed
    1. ESW77Eternal
      ESW77Eternal
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      +
  9. Arthyom99
    Arthyom99
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    Is it compatible with 4.03? Is this mod still necessary?
    1. BlurredNotions
      BlurredNotions
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      Don't think it's compatible with next-gen update, because they changed some hairworks assets.
    2. Arthyom99
      Arthyom99
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      Oh i see. Thanks for the answers. Will you update the mod?
  10. vishy92
    vishy92
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    Does this work correctly with the npc fix? Script merger is giving me an error
  11. fares84
    fares84
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    maeche tres bien merci nice mod
  12. Metalunacy
    Metalunacy
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    Hi,

    Is there any chance you could implement this fix, at least for your Hairworks LOD increase file? I'm using a mod that makes the hair be positioned like when wearing the shirt when I'm using the Kaer Morhen/trailer armor, because the original hair is too floaty in it, and thus I'm dealing with this bug even without wearing the shirt.
  13. ProggX
    ProggX
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    the mod is not working for me