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MitchJanssen

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MitchJanssen

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372 comments

  1. OrvarTheGoat
    OrvarTheGoat
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    • 0 kudos
    None of these are Viking or Knight Helmets.... they just look like something out of For Honour
    1. ProfessorOP
      ProfessorOP
      • member
      • 0 kudos
      man how to find these items in the game? please reply in detail
    2. antl0
      antl0
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      You can ouse only with pre-nextgen update
      No update :(
  2. Knaz13
    Knaz13
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    So guys, I just tested this mod on the next gen version and it works. Now I’ll explain how you can get at least the helmets out.

    Install the mod either through the manager or by unpacking it into the folder with the DLS.

    Activate the console in the game (to do this you need to add it additionally, google it on the Internet, there is a video on YouTube)

    And in the console you propagate the command: additem('Insert one from the list')
    vikingaxe
    vikingshield
    excalibur
    vikinghelm
    vikinghelm1
    vikinghelm2
    vikinghelm3
    vikinghelm4
    vikinghelm5
    vikinghelm6
    vikinghelm7
    vikinghelm8
    vikinghelm9
    vikinghelm10
    vikinghelm11
    vikinghelm12
    vikinghelm13
    vikinghelm14
    vikinghelm15

    Thus, I managed to get helmets for the next gen version, as far as I understand, due to the lack of updates, things from the mod cannot be found from merchants, but as you can see, you can do it using commands, I don’t know other commands for other things, but maybe someone can find in files
    1. lazzypotatoe
      lazzypotatoe
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      hey so im trying to use this method but nothings happening whenever i type for example additem(vikinghelm1) . is the syntax wrong or something
    2. Assassin355
      Assassin355
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      I type this and it works     additem('vikinghelm1')
  3. MediaMasher
    MediaMasher
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    • 7 kudos
    I managed to make a patch that fixes the hair problem and changes the helmets to masks (though its not very elegant). I'll make a post for it a bit later, cannot at the moment.
    1. BerserkerDre
      BerserkerDre
      • supporter
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      Hey! do you still have the file? I'd really appreciate it if you shared it
    2. DuncanTheNotSoTall
      DuncanTheNotSoTall
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      Yea I support the same statement as the guy above me, you got the file still? Left us hanging for a year now
    3. jojo0903
      jojo0903
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      • 19 kudos
      U can use AMM and get rid of the hair. Thats what i do
    4. Flamingowithtophat
      Flamingowithtophat
      • BANNED
      • 5 kudos
      i would still be interested in such a mod 
  4. motorheadking
    motorheadking
    • member
    • 0 kudos
    Its clear that half the mods on this page are never going to be updated to next gen because the people that made them have either moved on or don't give a crap anymore.
  5. xenaxi
    xenaxi
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    • 0 kudos
    Can someone update this mod for next gen pleasee
  6. Xaleos
    Xaleos
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    Anyone know where the helmet from screenshot 17 is? I found the vendor in Skellige but he doesn't sell that particular helmet =/
    1. Xaleos
      Xaleos
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      Nevermind, just realised it's from the older version without the updated textures.
    2. TheComm9600
      TheComm9600
      • supporter
      • 1 kudos
      Did you do the downgrade?
  7. TheComm9600
    TheComm9600
    • supporter
    • 1 kudos
    Where do i find the armours? I can find them in shops. do they randomly generate? Maybe I installed something wrong? :l I have version 4.04
  8. fasswas
    fasswas
    • member
    • 1 kudos
    Hey, nice work. I want to give you an advice, how you can solve the hair-problem.

    If you equip one of your helmets you can execute the function "nohair".

    Search for exec function nohair via Notepad++
    then copy the content.
    The difficult thing is to check whether a player equiped one of your helmet.
    you can search for name:
    GetWitcherPlayer().inv.GetItemsByName( vikinghelm1 );
    The opposite can also be done, if a player unequip an helmet.

    or if one of the QuickSlots bears a vikingHelmet
    you can compare names/ strings, then you can remove the hairs.

    I think its quite comfortable after unequip the helmet, cause the hair-style you worn before gets automatacally equiped. I tried it via console and after removing helmet, hairs were on again.


    I'm not in the material rigth now, just want to give you some inspiration.....

    maybe some of those function will be helpfull:
    - HasMountedItemByTag(tag : name) : bool
    - GetItemFromSlot( slotName : name ) : SItemUniqueId;
    so to check for equiped VikingHelmet could look like:
    if ( GetItemFromSlot( EES_Quickslot1 ).GetItemName == "vikinghelm1"
    || GetItemFromSlot( EES_Quickslot2 ).GetItemName == "vikinghelm1" )
    {
    ==> noHair
    }

    - GetWitcherPlayer().EquipItem(itemTorch, EES_Quickslot1, true);
    - EES_Quickslot1;
    - StrContains( GetItemFromSlot( EES_Quickslot2 ).GetItemName, "viking");

    ____________________________________ OK, solved it:

    this is, what you should do:

    1.: copy to: ...\mod0000_MergedFiles\content\scripts\game\player\playerWitcher.ws


    //--== myChanges NoHairWearingVikingHelm BEGIN ==--
    public function CheckForVikingHelm()
    {
    var item1, item2 : SItemUniqueId;
    var ids, hairArray : array<SItemUniqueId>;
    var hairStyle : SItemUniqueId;
    var i : int;

    GetItemEquippedOnSlot( EES_Quickslot1, item1 );
    GetItemEquippedOnSlot( EES_Quickslot2, item2 );

    if (StrContains(inv.GetItemName(item1), "viking") || StrContains( inv.GetItemName(item2), "viking"))
    {
    ids = inv.GetItemsByCategory( 'hair' );
    // size = ids.Size();
    if( ids.Size() > 0 )
    {
    for( i = 0; i < ids.Size(); i+=1 )
    {
    if(inv.IsItemMounted( ids[i] ) )
    {
    inv.DespawnItem(ids[i]);
    }
    }
    }
    ids.Clear();
    }

    }
    //--== myChanges NoHairWearingVikingHelm End ==--

    2. copy to:...\mod0000_MergedFiles\content\scripts\game\gui\hud\modules\hudModuleMessage.ws.ws
    ==> under function: event OnTick( timeDelta : float )
    ==> under the last initiated variable like " var blabla ; blbla;;"

    //--== myChanges NoHairWearingVikingHelm BEGIN ==--
    GetWitcherPlayer().CheckForVikingHelm();
    //--== myChanges NoHairWearingVikingHelm End ==--


    Run game

    now hairs should be automatically removed AND equipped again when removing helmet

    I have to THANK the author of the mod ConsoleExtension for the exec function nohairs









    1. MitchJanssen
      MitchJanssen
      • supporter
      • 32 kudos
      Thats cool but i'm not fit in scripting, I would be grateful if you could help me.
    2. Basti0n044
      Basti0n044
      • supporter
      • 0 kudos
      I know this was meant for the author but I used this solution and it actually worked, Thank you so much!
    3. motorheadking
      motorheadking
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      So is this going to get updated or have you abandoned it, would be nice if their was some communitcation here instead of just leaving everyone in the dark.
    4. BerserkerDre
      BerserkerDre
      • supporter
      • 0 kudos
      I wish I was well versed on coding like this.. any chance you can share your already modified files? You would be doing this community a huge service. I gotta thank the original creator for such an amazing mod as well!
  9. Zveast
    Zveast
    • member
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    Аmazing.
  10. singthean
    singthean
    • member
    • 2 kudos
    Can't find it in the next gen update...