Hi there. Is it possible to release the Kikimore and Giant Centipede bug fix as a separate file? Or can you teach me how to modify my own game to accomplish this? Many thanks :)
Hi, someone check this mod when u not play NEW ngp(new game plus). Because I find this mode when I now play ngp( I'm on skellige now ) and I very want install this great mod. So pls let me info, mod will be working on this situation??) ))
Hey. Unfortunately, it won't work. Some minor skills might correctly update, but many major skill overhauls will be completely broken and none of the monster health/damage changes will be there.
I am planning to create an overhaul mod for normal NG in the next couple of months that will include a lot of the changes found in this mod, but that won't be ready for a while.
There's a scaling issue in The King is Dead - Long Live the King. The animals in the mysterious room before Ermion's workshop do not get proper levels, instead being displayed as two question marks and the wolves are unkillable, breaking the main quest. Be very glad, if you looked into this.
Do you have a save just before or close to that quest? If so, please send it to me and I'll take a look. Not sure if you can attach things here, if not, let me know and I'll send you my email.
i REALLY like some of your changes. not only bc i really like NG+ due to having way more build options, but the difficulty is defenitly a problem. is there a way i can "turn off" some of the changes ? i sadly never modded anything myself, is it hard to get into basic witcher 3 modding (like changeing some abilities/mutations) ? dunno why im asking this here but its that i really like some changes and dislike some badly ...
Oh good point, forgot to mention that! Definitely Death March, though the changes to monster health/damage should be reflective on all the difficulties.
Have also updated the description to mention the difficulty, thanks!
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Error [modsotw]game\types.ws(68): Enum 'EDlcAreaName' already defined.
This is what I get after checking for conflicts and merging.
Found a solve for it soo nvm...
Some changes makes the game look really nice for a fresh 1 non ng+
Unfortunately, it won't work. Some minor skills might correctly update, but many major skill overhauls will be completely broken and none of the monster health/damage changes will be there.
I am planning to create an overhaul mod for normal NG in the next couple of months that will include a lot of the changes found in this mod, but that won't be ready for a while.
Sorry :/
Be very glad, if you looked into this.
i sadly never modded anything myself, is it hard to get into basic witcher 3 modding (like changeing some abilities/mutations) ? dunno why im asking this here but its that i really like some changes and dislike some badly ...
Is there any advice on what difficulty level this play better? Maybe I'm blind but I didn't see any mention to it.
Have also updated the description to mention the difficulty, thanks!
Thank you very much!