The Witcher 3
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flAked

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467 comments

  1. Vitaminhihi
    Vitaminhihi
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    "NoWitcherSenseFXSound" version make the background sound is very anoying and will make you sick. 
    Please fix that. 
  2. dungeon4399
    dungeon4399
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    Maybe it can't work for the next-gen,still have the zoom
    1. flAked
      flAked
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      I tested it. Did you set the 3 camera distance options to Default in the gameplay settings?
    2. Singitformehal
      Singitformehal
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      Any chance of a version that works with the new close camera setting? Would really appreciate but understandable if this was a simple update and you're not looking to add new features to the mod.
    3. opengrip
      opengrip
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      I agree would be awesome to have it with the new camera as well.
    4. dungeon4399
      dungeon4399
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      Yes, all 3 options are set to default and the fisheye effect is turned off. But when I press the controller's LT,  still zoom. DX11 version
    5. RasitAyaz
      RasitAyaz
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      I've made a version for the close camera setting by editing the mod a little bit.
      This one also allows you to sprint and jump while using senses: here you go

      Updated for 4.03
    6. kenpachiTash
      kenpachiTash
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      do you have a fix??
    7. Halapeno42
      Halapeno42
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      Thank you so much for tweaking it for close camera! It’s a lifesaver on the steam deck. 
    8. feiderzi
      feiderzi
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      Thank you so much! Great job!
    9. AlinGeorgian
      AlinGeorgian
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      How to enable the sound on your close cam mod?
    10. vaibhavpal27
      vaibhavpal27
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      still doesn't work :)
  3. 2789167897
    2789167897
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    冲突
  4. duckwithhat
    duckwithhat
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    Doesn't work
  5. Pihvikakku
    Pihvikakku
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    Is it possible to make this same mod with closer exploration camera without Witcher sense zoom..?
  6. Hlafordlaes
    Hlafordlaes
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    The optional module NoWitcherSenseFXSound creates a constant background hum, as well as serious skipping in the game soundtrack. Apparently the Witcher sense sound is always on. (Updated drivers, re-configged, did all kinds of things before I tracked the issue to the module. Issue disappears on mod uninstall). I am now using the mod's silent variants. Thanks for the work, just the same. I really prefer these changes in gameplay.
    1. flAked
      flAked
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      It's an alternative full module, not an optional. So it is probably clashing somewhere if both mods are loaded.
      I updated the mod description to clarify this.
    2. ueyzron
      ueyzron
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      There is still this bug even if you have only the alternative mod installed
    3. c0gent
      c0gent
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      Same issue.
    4. christianh95
      christianh95
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      Issue is still present. Was worried that my save developed the infamous sound bug, but it turns out it was just the mod that was causing the weird soundtrack and ambient noise glitchiness.
  7. M5Modsmodsmodsmodsmods
    M5Modsmodsmodsmodsmods
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    Aww i was so happy to find a toggle witcher sense mod, but it crashes for me. 


    ________________________________
    Game version 1.32 Complete on GOG. 

    # Mods: via WMM 
    CORE mods (manually installed) [Community Patch, Menu strings bootstrap, Bootstrap Registry, Shared imports]
    No Witcher Sense Zoom FX plus Toggle and Range
    and nothing else activated 

    # Nothing shows up in script merger (duh)

    # Script compilation errors: (on fail to launch game)
    Spoiler:  
    Show
     Error [modwitchersensetoggle]game\player\playerinput.ws(616): Could not find function 'GetLeftStickSprint'
    Error [modwitchersensetoggle]game\player\playerinput.ws(646): Could not find function 'GetHorseWalkState'
    Error [modwitchersensetoggle]game\player\playerinput.ws(655): Could not find function 'SetHorseWalkState'
    Error [modwitchersensetoggle]game\player\playerinput.ws(660): Could not find function 'SetHorseWalkState'
    Error [modwitchersensetoggle]game\player\playerinput.ws(662): Could not find function 'SetHorseWalkState'
    Error [modwitchersensetoggle]game\player\playerinput.ws(664): Could not find function 'SetHorseWalkState'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1387): Could not find function 'GetRadialPopupShown'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1394): Could not find function 'PotionSelectionPopup'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1394): I dont know any 'EISPM_RadialMenuSlot1'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1396): Could not find function 'PotionSelectionPopup'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1396): I dont know any 'EISPM_RadialMenuSlot3'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1410): Could not find function 'PotionSelectionPopup'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1410): I dont know any 'EISPM_RadialMenuSlot2'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1412): Could not find function 'PotionSelectionPopup'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1412): I dont know any 'EISPM_RadialMenuSlot4'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1495): Could not find function 'PotionSelectionPopup'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1495): I dont know any 'EISPM_RadialMenuSlot1'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1498): Could not find function 'PotionSelectionPopup'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1498): I dont know any 'EISPM_RadialMenuSlot2'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1501): Could not find function 'PotionSelectionPopup'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1501): I dont know any 'EISPM_RadialMenuSlot3'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1504): Could not find function 'PotionSelectionPopup'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1504): I dont know any 'EISPM_RadialMenuSlot4'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1526): Could not find function 'OilSelectionPopup'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1530): Could not find function 'OilSelectionPopup'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1554): Could not find function 'GetRadialPopupShown'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1588): Could not find function 'GetRadialPopupShown'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1620): Could not find function 'GetRadialPopupShown'
    Error [modwitchersensetoggle]game\player\playerinput.ws(1649): Could not find function 'GetRadialPopupShown'
    Error [modwitchersensetoggle]game\player\playerinput.ws(2523): Could not find function 'ApplyCastSettings'
    Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code. 


    # Context: 
    Game works with no WMM mods active, game works with 26 mods on in WMM. 
    ________________________________
  8. Mathesuu
    Mathesuu
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    • 4 kudos
    I don't think it is working properly in 4.04.

    I liked to use the version that removes the zoom and keeps the sound, but apparently this mod also removed the "darkening" visual effect, even though its not what it is supposed to do. Because of that its a bit harder to notice if the sense is on or not.
  9. SmithDizer
    SmithDizer
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    The game doesn't open for version 1.31.
  10. 73Saitama73
    73Saitama73
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    There is a bug with the "NoWitcherSenseFXSound" mod.
    I like it if the "swoosh" is still on but there is also one other sound if you activate the witcher sense. A quiet bass sound and I like it too because you know you have the witcher sense on BUT this quiet bass sound stays on even if I disable the witcher sense and it never stops until I restart the game which is very annoying.

    Does anyone know how to fix that?