That's what I would of hoped, but it doesn't look like it. They touch the same files so it's whichever has a higher priority which will be used. That would be awesome though because both of these are excellent mods.
Damn, looks amazing. As somebody who barely knows the basics of TW3 modding; I should be able to just go to the game files and delete certain monster's textures, if I prefer ones from other mods, right?
I'm using Monsters Recolored. Imo it makes sense for some monsters to have more vibrant colours, e.g. Arachas, Endragas and Golems. but if it is any harder or takes any longer than just deleting a few texture files, it really wouldn't be worth the effort. Your mod is already great as is.
Oh okay yeah monsters recolored would give you conflicts with this mod. I don't know if that mod specifically covers those monsters you named. I really wanted to get rid of the vibrant colors of these monsters because I just felt like they were over board and also "ground insects" lol don't usually see colorful bugs coming out from the ground like that. I could always just delete the ones that conflict with monsters recolored so you can have them both work together. When I get some time I'll take a look
In this context, what about Pieces of Filth and E3 Morphing Werewolf? CreatorGreg made an incredible retexture to resemblance the E3 Werewolf exclusively, but there's a conflict with your masterpiece. It would be awesome to have both mods working together.
I tried, but the E3 retexture it's not working, just the E3 Morphing mod. That's why I asked about the possibility of including the E3 retex into Pieces of Filth and have both masterpieces. :)
Hey, sup @reraltofgivia. Any news about the possibility to include the E3 Werewolf retex into your work? Or as I asked originally, exclude changes to werewolves to make this awesome mod and the other retexture work together.
These are very lore-friendly! Can you upload a compression-free or QualityColor compressed recooks or just the TGA's/PNG's so I can recook them for myself?
For some reason, when I start the game, no window opens, but the game appears in my Task Manager. Errors not picked up by script merger either. After I delete the mod, my game works again.
This would most likely be the case, but I'm actually currently using the Mod Limit Fix and have 57 mods running. It was 62 before and the game ran fine. I'm thinking it might be a conflict with another texture mod, as I installed other mods after deleting this one and my game was ok.
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I've been looking for a mod that does this for quite a while - The title makes this hard to find.
Thanks!
As somebody who barely knows the basics of TW3 modding; I should be able to just go to the game files and delete certain monster's textures, if I prefer ones from other mods, right?
but if it is any harder or takes any longer than just deleting a few texture files, it really wouldn't be worth the effort.
Your mod is already great as is.
I tried, but the E3 retexture it's not working, just the E3 Morphing mod. That's why I asked about the possibility of including the E3 retex into Pieces of Filth and have both masterpieces. :)
It's really awesome mod.
Great job x)