The Witcher 3

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reraltofgivia

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reraltofgivia

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75 comments

  1. Antonaros1999
    Antonaros1999
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    If we could get the colors of this mod and the detailed textures of HDMR would be ideal
    1. DolphinMX
      DolphinMX
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      It seem to work tho
  2. nikoligrim
    nikoligrim
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    Nicely done...
    I've been looking for a mod that does this for quite a while -  The title makes this hard to find.
  3. kyann1
    kyann1
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    Is it compatible with https://www.nexusmods.com/witcher3/mods/3580 ???
    1. Kenshie
      Kenshie
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      That's what I would of hoped, but it doesn't look like it. They touch the same files so it's whichever has a higher priority which will be used. That would be awesome though because both of these are excellent mods.
  4. skyewnz
    skyewnz
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    If I use this with Spiders No More (https://www.nexusmods.com/witcher3/mods/1329), will I see spiders or not?
    Thanks!
  5. CrusaderX
    CrusaderX
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    Damn, looks amazing.
    As somebody who barely knows the basics of TW3 modding; I should be able to just go to the game files and delete certain monster's textures, if I prefer ones from other mods, right?
    1. reraltofgivia
      reraltofgivia
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      Thanks! and yea it really depends on which ones you want out. Are you using another monster retexture mod?
    2. CrusaderX
      CrusaderX
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      I'm using Monsters Recolored. Imo it makes sense for some monsters to have more vibrant colours, e.g. Arachas, Endragas and Golems.
      but if it is any harder or takes any longer than just deleting a few texture files, it really wouldn't be worth the effort.
      Your mod is already great as is.
    3. reraltofgivia
      reraltofgivia
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      Oh okay yeah monsters recolored would give you conflicts with this mod. I don't know if that mod specifically covers those monsters you named. I really wanted to get rid of the vibrant colors of these monsters because I just felt like they were over board and also "ground insects" lol don't usually see colorful bugs coming out from the ground like that. I could always just delete the ones that conflict with monsters recolored so you can have them both work together. When I get some time I'll take a look
    4. FatSniper
      FatSniper
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      In this context, what about Pieces of Filth and E3 Morphing Werewolf? CreatorGreg made an incredible retexture to resemblance the E3 Werewolf exclusively, but there's a conflict with your masterpiece. It would be awesome to have both mods working together.
    5. reraltofgivia
      reraltofgivia
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      I'll ask sir Gregory himself and see if we can add that E3 Werewolf
    6. FatSniper
      FatSniper
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      Oh, man. That would be God level and the cherry on top of this amazing work!
    7. Feregorn
      Feregorn
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      Or alternatively, one could give higher priority to the E3 Werewolf mod and its textures...
    8. FatSniper
      FatSniper
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      @Feregorn

      I tried, but the E3 retexture it's not working, just the E3 Morphing mod. That's why I asked about the possibility of including the E3 retex into Pieces of Filth and have both masterpieces. :)
    9. FatSniper
      FatSniper
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      Hey, sup @reraltofgivia. Any news about the possibility to include the E3 Werewolf retex into your work? Or as I asked originally, exclude changes to werewolves to make this awesome mod and the other retexture work together.
  6. TheMoNal
    TheMoNal
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    This mod is a must have.
    It's really awesome mod.
    Great job x)
  7. N7Andy
    N7Andy
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    When you say monsters, does this include wolves as well?
    1. reraltofgivia
      reraltofgivia
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      Yes wolves too
  8. deleted4610270
    deleted4610270
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    • 43 kudos
    These are very lore-friendly! Can you upload a compression-free or QualityColor compressed recooks or just the TGA's/PNG's so I can recook them for myself?
    1. reraltofgivia
      reraltofgivia
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      Thanks! When I get some time for this I will, you can always just uncook the mod and do this yourself Zwaffle!
  9. anton6732
    anton6732
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    Wooow! These freaks are so pretty. Makes mind wonder if speculations about skyrim being unable to catch up with witcher are true after all.
  10. vhenanvirabelasan
    vhenanvirabelasan
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    For some reason, when I start the game, no window opens, but the game appears in my Task Manager. Errors not picked up by script merger either. After I delete the mod, my game works again.
    1. deleted41654420
      deleted41654420
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      It's about mod limit I guess so you can use the Mod Merger tool and Merged DLC fix if you want to solve this problem.
    2. vhenanvirabelasan
      vhenanvirabelasan
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      This would most likely be the case, but I'm actually currently using the Mod Limit Fix and have 57 mods running. It was 62 before and the game ran fine. I'm thinking it might be a conflict with another texture mod, as I installed other mods after deleting this one and my game was ok.
    3. reraltofgivia
      reraltofgivia
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      There really isn't a mod limit, it's all about how you merge your mods to be honest. Just put this in the middle of your mod list on mod merger
    4. vhenanvirabelasan
      vhenanvirabelasan
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      Thank you - it works now :) Monsters now look amazing :D