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rfuzzo

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rfuzzo

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  1. rfuzzo
    rfuzzo
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    V1.0.1
    - added mod menu language support for all tw3 supported languages.

    The Mod Menu is found under "Mods" - "Gameplay Additions" - "Selectable Set Bonuses" in the in-game menu.

    This mod should be easy to script merge, if there are still problems or if you get script compilation errors, feel free to post it here and I will try to help resolve the conflict and Update the mod so that it merged without conflicts in the future.
  2. mrkankilic27
    mrkankilic27
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    Error [modz_sss6]local\sss\logic\sssmutations.ws(43): Could not find function 'SSS_GetEquippedMutationType'
    Error [modz_sss6]game\gui\menus\charactermenu.ws(360): Could not find function 'SSS_GetEquippedMutationType'
    Error [modz_sss6]game\gui\menus\charactermenu.ws(360): Could not find function 'SSS_GetEquippedMutationType'
    Error [modz_sss6]game\gui\menus\charactermenu.ws(549): Could not find function 'SSS_GetEquippedMutationType'
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
  3. Sakatsuky
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    Hello, rfuzzo! First of all, thank you so much for this mod, it is such a life saver. I like to constantly change my visual and W3 doesn't have transmog.
    So i updated the mod for W3 4.04, fixed the vampire armors bug reported on the bugs section and added the missing Netflix armors to the mod, so if you want i could send it to you to check if everything is alright and upload the update, or with your permission i could upload it for you.
    1. thienng91
      thienng91
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      Hello, is it possible for me to get a copy of the updated version from you. I really enjoyed using this mod before but it has not been updated for so long.

      Thank you!
  4. RomuloShogun
    RomuloShogun
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    Some one can update this mod for compatibility with 4.04 please
  5. MadLynx
    MadLynx
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    https://drive.google.com/file/d/1SdwJptuo0Qb3mYKUa79xFmNRM4aVZgwi/view?usp=sharing
    NG version while the author is busy.
    1. s111111111
      s111111111
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      Hey man, here no access to your version mod
    2. MadLynx
      MadLynx
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      Sorry, was tired. Now OK.
    3. s111111111
      s111111111
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      Thank you!
    4. RovProject09
      RovProject09
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      thank you, got it to work by using a mod manager
      thank you again
  6. DeadOclock01
    DeadOclock01
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    An update for NG would be great.
  7. MadLynx
    MadLynx
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    Hello! Can you make update this mod for next game version? Thanks.
    1. JVLXS
      JVLXS
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      .
  8. Warning for anyone using vortex to make sure they have the files needed, i had the same issue as the closed bug report and had to redownload the main mod file and pop it in
  9. Zmanf
    Zmanf
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    I have a question regarding the viper armor. The mod itself works for changing it's set bonus (though the viper option doesnt work because I dont have ghost mode), but the set bonus wont activate because it's not considered grandmaster armor.

    Do I need to edit the issetbonusactive flag for the viper armor? Is there a grandmaster version I dont know about?

    1. FelinaLain
      FelinaLain
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      I used this https://www.nexusmods.com/witcher3/mods/1599 to give viper armor the teshna set bonuses, which then allow to modify the viper set bonus by changing the teshna one
  10. GiovannaPaciullo
    GiovannaPaciullo
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    Hi, I LOVE this mod, but sadly it isn't working with Teshan Mutna gear and Hen Gaidth, when I put them on the bonus still shows 0 pieces equipped, is there a fix?
    1. Nikse
      Nikse
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      Hi.

      A little bit late reply, but maybe someone find this useful.

      To repair Tesham Mutna armor:

      1 - Find playerWitcher.ws file. If You merged some script mods You will find it here: [...]\The Witcher 3 Wild Hunt\Mods\mod0000_MergedFiles\content\scripts\game\player. If not merged, here: [...]\The Witcher 3 Wild Hunt\Mods\modSelectableSetBonuses\content\scripts\game\player.

      2- Open the file with text editor (i recommend Notepad++), use the find function and search for: virtual_viper. Result should be like this:

      Spoiler:  
      Show

      else */if ((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_EnableMod') == 1)

      {

      vars.PushBack(0); //EIST_Undefined

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Lynx'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Gryphon'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Bear'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Wolf'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Redwolf'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Viper'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Viper'));

      for (i =0; i<vars.Size(); i+=1)

      {

      if (vars[i] == setType)

      count += amountOfSetPiecesEquipped[ i ];

      }

      return count;

      }

      //modSSB--

      return amountOfSetPiecesEquipped[ setType ];

      As You can see there is Viper x2.

      3 - Change the first one to Vampire, should looks like this:

      Spoiler:  
      Show

      else */if ((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_EnableMod') == 1)

      {

      vars.PushBack(0); //EIST_Undefined

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Lynx'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Gryphon'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Bear'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Wolf'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Redwolf'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Vampire'));

      vars.PushBack((int)theGame.GetInGameConfigWrapper().GetVarValue('SSB', 'SSB_Virtual_Viper'));

      for (i =0; i<vars.Size(); i+=1)

      {

      if (vars[i] == setType)

      count += amountOfSetPiecesEquipped[ i ];

      }

      return count;

      }

      //modSSB--

      return amountOfSetPiecesEquipped[ setType ];

      4 - Save and enjoy working Tesham Mutna armor (with bonus of Your choice)
      P.S. Be aware that this mod is unfinished, in script you can find few "frozen" functions.
  11. Artem1178
    Artem1178
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    Is there any way to make this work with Witcher 3 - Enhanced Edition?
    1. rfuzzo
      rfuzzo
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      no, there is no way sadly