The Witcher 3

File information

Last updated

Original upload

Created by

neurozaneurona

Uploaded by

neurozaneurona

Virus scan

Safe to use

Tags for this mod

37 comments

  1. CoffeeBeard0
    CoffeeBeard0
    • member
    • 10 kudos
    Fantastic stuff! I'm using the alternative glow, light red and gray objects.

    Was wondering if a version with that same light red is possible, but just a lighter yellow for objects? The lessened opacity on the alternative version is so nice, it doesn't make everything glow in your face!
  2. darkezowsky
    darkezowsky
    • member
    • 6 kudos
    Reasonable Senses works great, but Alternative Glow is crashing my game at launch, which is super weird. (I have 195 mods installed, so this could be the issue.)
    If anyone encounter the same problem I found out that Witcher Sense Color Customizer does the same thing and it works for me.
  3. Wreck3rr
    Wreck3rr
    • member
    • 0 kudos
    Works with NextGen without issue. Thank You!
  4. SuperQuail
    SuperQuail
    • supporter
    • 26 kudos
    I really wish you'd have removed herb glow effects too. Anyone know how to edit that?
  5. RakZak
    RakZak
    • member
    • 2 kudos
    Im very interested in the afterglow colorization.
    With another mod you can customize the color and opacity (visibility of glow) very flexible.
    But this mod right here seems to also alter the glow >intensity< (the size of glow).

    Can someone point me to the setting for this?
    1. SCENARiO64
      SCENARiO64
      • member
      • 0 kudos
      it is not a setting, the opaque level of the texture only seems smaller because of the colors. uncooked it and it's just the same csv that https://www.nexusmods.com/witcher3/mods/125 creates.
  6. FlashFastGordon
    FlashFastGordon
    • supporter
    • 2 kudos
    Script Merger can't load your mod, I downloaded your 1.1a
    1. LiloLila
      LiloLila
      • member
      • 19 kudos
      it's a trap. the mod is in the folder in the zip file. I had the same problem.
    2. SCENARiO64
      SCENARiO64
      • member
      • 0 kudos
      this mod has no scripts
  7. arcturianconfederation
    arcturianconfederation
    • member
    • 0 kudos
    Great mod!
  8. LiloLila
    LiloLila
    • member
    • 19 kudos
    I just want to have no afterglow and not deactivate the glow. What can I do?
    Instant senses mod is no alternative because of its snapping/jumping effect every time I start or stop using senses.
  9. Reiiimon
    Reiiimon
    • member
    • 0 kudos
    Could you make a version that removes herbs glow too?
    1. angbor
      angbor
      • supporter
      • 3 kudos
      there's another mod for that: https://www.nexusmods.com/witcher3/mods/4261
      but check it for compatibility with other mods.
  10. smithb252011
    smithb252011
    • premium
    • 6 kudos
    Specifically which script affects chests? I plan on deleting that script only and using the rest of the mod so that chests still glow. Also which script affects herbs? I have no desire for them to be glowing and would like to add the change to this mod when I install it.

    As a suggestion ... would be AMAZING if all of this was in a mod menu so users could select at will your options!!!!
    1. teiji25
      teiji25
      • premium
      • 133 kudos
      Second this. I really want to use this mod but don't want to accidentally miss a rare chest.
    2. DaVincix
      DaVincix
      • supporter
      • 41 kudos
      If you use solely the v1.1 (what i do), then the glow of objects with glow by default is not removed.

      @ author, just in case you come back to work on this, v1.1 related:
      If possible, another alternative for the red color traps/clues would be great, that still indicates them, but to a lesser degree colored, ie. something more transparent, more subtle. The grey color for objects is perfect, no color eye sore and still viewable.