This simple mod prevents that runewords and glyphwords will be destroyed if you enchant any Witcher set gear but then upgrade that gear to a higher tier.
Requirements
DLC requirements
DLC name
Hearts of Stone
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
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Donation Points system
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Changelogs
Version 1.0
Initial version
Enchanting was added by the Hearts of Stone expansion and facilitated through the use of runewords (for weapons) and glyphwords (for armor). If you enchant any Witcher set gear but then upgrade that gear to a higher tier, the enchantment will be destroyed in the process freeing up the slots. This mod prevents that runewords and glyphwords will be destroyed if you upgrade any enchanted gear to a higher tier.
Installation
Copy the "modKeepRunewords" folder to the "Mods" folder in your Witcher 3 installation directory.
To uninstall, delete the "modKeepRunewords" folder from the "Mods" folder.
Compatibility
The mod has been tested with Version 1.31/1.32/4.0/4.01/4.02
If you use a mod that modifies the file craftingManager.ws (e.g. Friendly Stash), you need to use Script Merger to merge the mods (refer to documentation for further details)