Hello, I really like this mod and want to play with it but there is one thing that bothers me alot and thats the really well made beard, turning into black whenever Geralts face gets wet. I have tried a couple of "fixes" which I found on several comments on different mods. But nothing really worked out. Most of the time they just changed the beard back to vanilla or just didn't work at all. Any other solutions or maybe can it be fixed by the author?
I see, what a shame u stopped modding for this game. But that's alright, you did already one of the best mods for Witcher out there and I really appreciate it. Thanks for the quick answer!
It was definitely not a vanilla bug in 1.32, might be in NG version but then why only the people using Real Beard are reporting this specific bug?? Reralt this comment is not directed to you, you have every right to retire, it's meant for any other who cares enough to upload a fix
I spied the idea in the fix for H20 and made a fix for the Mutant: Black Beard Fix for The Mutant Give priority to this mod over the main mod. P.s. In fact, the fix simply disables the wetness of the beard
Hairworks Fix - Try this link, it's not my mod but I found it and it worked for me. Give it priority over all hairworks mods or in this case give it priority over the mutant.
The texture option is the most compatible, and therefore customisable version. It doesn't come with the added hair, eyes and all the other tidbits as described in the description.
The texture version will slide straight into next-gen, but the original you'll need apply fixes.
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Reralt this comment is not directed to you, you have every right to retire, it's meant for any other who cares enough to upload a fix
Black Beard Fix for The Mutant
Give priority to this mod over the main mod.
P.s. In fact, the fix simply disables the wetness of the beard
but, there is a little small problem, when it rains, Geralt beard turns black..
please help how to fix this!
The texture version will slide straight into next-gen, but the original you'll need apply fixes.
The full version works perfectly in NG, DX 11 at least, been using it for hours