I had a problem but it seems to be from a save game issue. I have now endorsed this mod. It's working on 1.32.
I've edited and deleted most of the original post but to summarise, for those who encounter a similar issue, the runes and glyphs all had the stats they ought to with the mod installed. The problem was that no vendor had crafting diagrams for sale, even at level 22. The issue was with my save, even though I installed all mods via vortex prior to starting the game. Starting a new game after that corrected any issue with this mod, which now works perfectly.
Thanks for the mod. it was really needed, in my opinion. You slave away and spend all that money for truly meagre rewards with the vanilla runes and glyphs. This has given me added enthusiasm for buying the diagrams and crafting all those (now) lovely upgrades.
Nice I would like a version that changes the logic so that you always need the previous skill in a particular brance to either be maxed or have a certain number of points. I mean to like to get the 2nd tier of light attacks you need to max out previous tier but only for light attacks, that would just make so much more logical sense than having to sink points into other useless stuff that you don't use. Idk why it wasn't that way in the first place. Or perhaps just have level requirements on each tier, it could still be balanced just wouldn't feel like you have to waste points. Hell I would almost rather have just less skill points overall to compensate, would be less powerful(maybe that's good considering how easy the late game gets) and still would rewarding when you did get a point because you could always spend it on something you want. Really baffling design decision from the devs imo.
Yeah I know. And they even give you a ton of them. Or maybe a system where you'd have to level up the rune (by killing X amount of monsters or whatever). I don't know, anything else would be better really.
I need help installing your mods. For some reason all the balances mods from you I've download won't work but other mods(no fall damage) do work. They're in the mod file in the game directory, show up in script merger but doesn't work. I have the GOTY edition in GOG version with the unification patch.
EDIT: Ok got this one working now but for some reason wasnt before. I think I just need to redownload them again manually instead of NMM
Is it possible for you to fix the time expire on each Skills with more time instead of 30 secs? Would be nice to have a 1-5 minutes with each skill . Thanks for the mod mate
8 comments
I had a problem but it seems to be from a save game issue. I have now endorsed this mod. It's working on 1.32.
I've edited and deleted most of the original post but to summarise, for those who encounter a similar issue, the runes and glyphs all had the stats they ought to with the mod installed. The problem was that no vendor had crafting diagrams for sale, even at level 22. The issue was with my save, even though I installed all mods via vortex prior to starting the game. Starting a new game after that corrected any issue with this mod, which now works perfectly.
Thanks for the mod. it was really needed, in my opinion. You slave away and spend all that money for truly meagre rewards with the vanilla runes and glyphs. This has given me added enthusiasm for buying the diagrams and crafting all those (now) lovely upgrades.
EDIT: Ok got this one working now but for some reason wasnt before. I think I just need to redownload them again manually instead of NMM