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teebee101

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teebee101

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18 comments

  1. BBanjoo
    BBanjoo
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    Why no poison?
  2. archerboad
    archerboad
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    will the mod work properly if you install it after youve already acquired the Aerondight? i downloaded the mod after i had gotten the weapon and the stats didnt appear.
    1. Tymek771
      Tymek771
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      I am 100% sur it would not work when you've already received it, I think you have to play the game from the beginning
    2. Supadrumma441
      Supadrumma441
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      Use dev console to respawn the item into your inventory the stats should be refreshed.
    3. teebee101
      teebee101
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      hm, it supposed to work even after you acquire the sword. because you see, when i was developing the mod i also need to try it in the game and no problem was occurred even installing and uninstalling the mod while currently equipping aeron and i also didn't need to use console command.
      plus, this isn't the first mod of its kind, means i've tried the similar mods that only changes the stat of aeron after i acquired the sword.

      maybe you can try script merger to check some incompatibility with other mods? other than that i don't know how the stat wouldn't work.
      o
    4. YeungChiLongtimyeung
      YeungChiLongtimyeung
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      ..
  3. shadowbroker12345
    shadowbroker12345
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    Hi there. Uhmm... Can you make the sword a little less OP? And the rune slot too? Can you make it three just like the in-game default? Thanks a bunch.
  4. YeungChiLongtimyeung
    YeungChiLongtimyeung
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    Good
  5. Defbiscuits
    Defbiscuits
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    How do you get the 5 slots?
  6. KambingLaknat
    KambingLaknat
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    Hey teebee, or any other users of this mod.

    Do u guys happen to know any mods that conflict with this one? The effect of the conflict is that the Aeron somewhat suffers from damage reduction whilst the durability remain 100%. Funny thing is that fast travelling or just staying for several game time can reduce the dmg as well (gradually from upper limit of 1170, now 100s). This doesnt affect only aeron, but also to armor. I ran script merger and find completely no conflict at all with any mods i used.

    mod list:
    100% finisher and dismemb
    always full exp
    auto apply oils
    better upgrades
    chivalric aeron
    combat anims
    debug console
    AllSkillsActive
    Enhanced Monster Trophies
    Galloping in settlements
    Imm Cam
    Improved signs
    indestructible items
    item levels norm
    kng more blood
    Fudomyouou and yotohatamonba
    over 9000 weight limit
    parry and counter heavy
    set skill points per level
    no storybook
    sword fx
    AerondightReplacer(texture)
    mod map quest objectives
    Enchantments for all gear types
    increase level cap

    i tried disabling several mods that may result in discrete conflict, but this dmg reduction remains.

    Nice stat change on the Aeron btw!! kind of gave the aerondight some OP factor after 3 gameplays! cheers!
  7. Djunjupp
    Djunjupp
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    Can I adjust the stats somehow? I would love to make the sword a bit less OP.
  8. lntphu
    lntphu
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    Hey Guys. Idk how to install those mod like this one. can any one help me with it ?
    I add this mod into Mods folder already but it doesn't work.
  9. RedneckHunter
    RedneckHunter
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    If you have another mod that requires you to use script merger, you can edit all these values to whatever you want right into the .XML. I actually deleted a few as it was kinda idiotic to freeze them and set them on fire at the same time....

    And you can use the console to add it into your inventory and it comes with the new stats. Just no rune slots.
    1. coReiZ1337
      coReiZ1337
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      Hello RedneckHunter,

      would you mind changing the stats for me? I can't fix the problems i got with Script Merger and i tried so much stuff...I would like to get rid of bleeding and freeze. Thanks in advance :>
  10. CrimsonGarde
    CrimsonGarde
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    I'm perfectly okay with the OP stats since its a whole bunch of work to get the sword, my only question is if i have another mod that changes the look will it conflict with this mod? Hopefully not, but you never know.