will the mod work properly if you install it after youve already acquired the Aerondight? i downloaded the mod after i had gotten the weapon and the stats didnt appear.
hm, it supposed to work even after you acquire the sword. because you see, when i was developing the mod i also need to try it in the game and no problem was occurred even installing and uninstalling the mod while currently equipping aeron and i also didn't need to use console command. plus, this isn't the first mod of its kind, means i've tried the similar mods that only changes the stat of aeron after i acquired the sword.
maybe you can try script merger to check some incompatibility with other mods? other than that i don't know how the stat wouldn't work. o
Do u guys happen to know any mods that conflict with this one? The effect of the conflict is that the Aeron somewhat suffers from damage reduction whilst the durability remain 100%. Funny thing is that fast travelling or just staying for several game time can reduce the dmg as well (gradually from upper limit of 1170, now 100s). This doesnt affect only aeron, but also to armor. I ran script merger and find completely no conflict at all with any mods i used.
mod list: 100% finisher and dismemb always full exp auto apply oils better upgrades chivalric aeron combat anims debug console AllSkillsActive Enhanced Monster Trophies Galloping in settlements Imm Cam Improved signs indestructible items item levels norm kng more blood Fudomyouou and yotohatamonba over 9000 weight limit parry and counter heavy set skill points per level no storybook sword fx AerondightReplacer(texture) mod map quest objectives Enchantments for all gear types increase level cap
i tried disabling several mods that may result in discrete conflict, but this dmg reduction remains.
Nice stat change on the Aeron btw!! kind of gave the aerondight some OP factor after 3 gameplays! cheers!
If you have another mod that requires you to use script merger, you can edit all these values to whatever you want right into the .XML. I actually deleted a few as it was kinda idiotic to freeze them and set them on fire at the same time....
And you can use the console to add it into your inventory and it comes with the new stats. Just no rune slots.
would you mind changing the stats for me? I can't fix the problems i got with Script Merger and i tried so much stuff...I would like to get rid of bleeding and freeze. Thanks in advance :>
I'm perfectly okay with the OP stats since its a whole bunch of work to get the sword, my only question is if i have another mod that changes the look will it conflict with this mod? Hopefully not, but you never know.
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plus, this isn't the first mod of its kind, means i've tried the similar mods that only changes the stat of aeron after i acquired the sword.
maybe you can try script merger to check some incompatibility with other mods? other than that i don't know how the stat wouldn't work.
o
Do u guys happen to know any mods that conflict with this one? The effect of the conflict is that the Aeron somewhat suffers from damage reduction whilst the durability remain 100%. Funny thing is that fast travelling or just staying for several game time can reduce the dmg as well (gradually from upper limit of 1170, now 100s). This doesnt affect only aeron, but also to armor. I ran script merger and find completely no conflict at all with any mods i used.
mod list:
100% finisher and dismemb
always full exp
auto apply oils
better upgrades
chivalric aeron
combat anims
debug console
AllSkillsActive
Enhanced Monster Trophies
Galloping in settlements
Imm Cam
Improved signs
indestructible items
item levels norm
kng more blood
Fudomyouou and yotohatamonba
over 9000 weight limit
parry and counter heavy
set skill points per level
no storybook
sword fx
AerondightReplacer(texture)
mod map quest objectives
Enchantments for all gear types
increase level cap
i tried disabling several mods that may result in discrete conflict, but this dmg reduction remains.
Nice stat change on the Aeron btw!! kind of gave the aerondight some OP factor after 3 gameplays! cheers!
I add this mod into Mods folder already but it doesn't work.
And you can use the console to add it into your inventory and it comes with the new stats. Just no rune slots.
would you mind changing the stats for me? I can't fix the problems i got with Script Merger and i tried so much stuff...I would like to get rid of bleeding and freeze. Thanks in advance :>