The Witcher 3

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rfuzzo

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rfuzzo

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About this mod

This mod adds 9 new set armors complete with set bonuses to the game.

Requirements
Permissions and credits
Changelogs

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OUTDATED MOD.
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Additional Relic Set Armors + Set Bonuses


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NEW VERSION 0.8 GHOST MODE 2.7 COMPAT IS OUT
(if you are updating from 0.7, remove the old version first completely!)

This version changes quite some things, most importantly it no longer changes existing gear, but adds new items as DLC.
.- new DLC armor models for set items
- new mechanics: find and level up unique items
- finished and reworked set bonuses
- added NG+ support (I don't play NG+ so any feedback on balancing is appreciated)

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INTRODUCTION
This mod adds 9 new armor sets (complete with set bonuses) to the game - actually, right now it re-uses existing models (because I have no time to do new models right now). Enjoy using a complete Assassin Set, Ofir Set or the Starting Armor with set bonuses with this mod!

This mod is (almost) finished, ready to play and will (except for fixes) remain as is. That being said, when it comes to adding set items, there are some decisions to take, decisions I am not entirely certain about. I am very happy to hear suggestions to finish this mod / rework it / make something completely new or add different versions of it.

This mod is actually designed around the excellent
Ghost Mode ,which I consider the new Vanilla, and I recommend using them together. (Thanks to WGhost for giving me permission to upload a compatibility patch.) The vanilla version is NOT compatible, as Ghost Mode moves bits of code to different places). For installation, please see compatibility section below!


NEW ABILITIES ADDED


- Cast signs with Vitality
- Chance to recover bolt on enemy death

- Heavy Crossbow attack
- Secondary weapon damage bonus

and more



SETS ADDED

1. New Moon SetLight armor set, fast attack specialization. Bonus: evading, backstabbing

2. Temerian SetLight armor set, crossbow specialization. Bonus: recover arrows, special crossbow attack

3. Ofir SetLight armor set, sign specialization.Bonus: Cast Signs with Vitality if Stamina is low, Sign kills heal you.

4. Starting Armor SetMedium armor set. Bonus: stamina, instant kill chance, infinite tracking bolts

5. Condotierre's SetMedium armor set, bombs specialization. Bonus: defense bonus, critical bombs

6. Witch Hunter SetMedium armor set, signs specialization.Bonus: critical hits against monsters, Burning enemies explode

7. Undvik SetHeavy armor set, secondary weapon specialization. Bonus: chance to find rare items, berserk mode

8. Niilfgaardian SetHeavy armor set, strong attack specialization. Bonus: adrenaline gain on hit, parrying restores health

9. Paladin SetHeavy armor set, signs/combat specialization. Bonus: melee attacks buff signs,



WHAT THIS MOD DOES
- Adds 9 sets complete with set bonuses to the game. The sets are designed to boost some interesting/neglected character builds or playstyles in the game (e.g. assassin, crossbow or a heavy signs build).

- Set pieces are found randomly in containers or in monster drops (see Thoughts below!) There are two looting mechanics:
1. Unique items: You can only find one set of the armors. To level up the armor, use a place of power - it will level up the armor you have on you to match your level.
2. Non-unique items: You find multiple copies of the same piece, you can not level them up yourself, but have to find a higher-level one.

Some obvious stuff:
Requires Blood & Wine and HoS DLC. Made with 1.31 game version. This mod adds or modifies no textures, it is scripts and xmls only.



SOME THOUGHTS
It always bugged me that the set items were only available so late in the game. This is to change this aspect of the game - hopefully without breaking it.

GEAR
- This mod adds 9 complere armor sets as dlc (uses existing models)
- These armors come with their own set bonuses. (some of them are done from scratch, others 'borrow' existing mechanics from the game) There are already a lot of bonus abilities in the game (Mutations, Decoctions, Runes, Perks...) so, I'm sorry, there is some repetition. If you can come up with (feasible) better ideas, please share them!
- This mod should not be game-breaking, I want to make fights more interesting!

LOOT
MECHANICS
- Right now, set items are randomly added to all containers (excluding animal drops) but including monster drops and, say, chests and sacks. There are two looting mechanics: 1. Unique items: You can only find one set of the armors. To level up the armor, use a place of power - it will level up the armor you have on you to match your level. 2. Non-unique items: You find multiple copies of the same piece, you can not level them up yourself, but have to find a higher-level one.
- You can set the chance with which set items spawn in the mod menu.

LORE
- Lore: This is not Witcher gear, it is relic gear, so it is not intended to fit a 'true witcher' playstyle. But maybe Geralt fancies a change once in a while.





COMPATIBILITY & INSTALLATION
- This mod modifies quite a number of files (necessarily so, because I have to add and trigger all the additional set bonuses). Hence, this mod will not (straightaway so) be compatible with the bigger overhaul mods that also change combat mechanics.
- It should be compatible with most mods, if not, I will upload a patch.

A. INSTALLATION
Recommended: Use Stefan3372's amazing Witcher 3 Mod Installer (Manager):

1. Download the mod file and click on 'install' in the Mod Installer. (it installs it correctly automatically)

Merge files! (see below)

MANUAL INSTALLATION
1. Download the zip file.
2a. put 'mod0SetPiecesGM' folder in the 'mods' folder of your Witcher 3 directory.
2b. put 'dlcspgm' in the DLC folder of your Witcher 3 directory.
2c. put the 'bin' folder in your Witcher 3 directory. (there already is one, don't worry, it adds a file to it)
3. copy the lines in user.settings.part.txt in your user.settings file (usually found in Documents\The Witcher 3)

Merge files! (see below)

B. MERGING
1. Merge with Script Merger if you have multiple mods modifying the same files!
2. Start the game and restart the game once more after the first time.

GHOST MODE (v. 2.7) See pictures!
0. Install Ghost Mode
1. Install the GM patch file. DO NOT USE THE VANILLA VERSION!
2. Merge.
DO NOT MERGE THE FOLLOWING FILES. If you have more than GM and SetPieces editing one file, select all, but DESELECT GM. (see pictures!)
    a. playerabilitymanager.ws
    b. damagemanagerprocessor.ws
    d. playerwitcher.ws
3. Merge all other script conflicts with Script Merger, compile and restart.

COMPLETE ANIMATIONS + GHOST MODE (v. 2.3.1) See pictures!
0. Install Complete Animations and Ghost Mode
1. Install my CA+GM patch file in addition to my vanilla files.
2. Merge.
DO NOT MERGE THE FOLLOWING FILES. If you have more than CA,GM and SetPieces editing one file, select all, but DESELECT CA and GM. (see pictures!)
       a. inventorycontext.ws
       b. playerwitcher.ws
4. Merge all other script conflicts with Script Merger, compile and restart.


THANKS & CREDITS
- To WGhost for giving me permission to upload parts of Ghost Mode as a compatibility patch.
- To Stefan3372 for giving me permission to upload parts of Complete Animation as a compatibility patch.


PERMISSIONS
You are free to integrate this mod into your mods only if you have permission from me and credit me.


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