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LasurDragon

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LasurDragon

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29 comments

  1. SuperSupermario24
    SuperSupermario24
    • member
    • 0 kudos
    Can confirm the mod seems to work fine on next gen.
  2. Sarogath
    Sarogath
    • member
    • 10 kudos
    Been using this for ages now but haven't endorsed, my bad.

    I'd love to see the timeskip actually be applied to the brothel sex scenes since those have no timeskip at all which seems like an oversight. Maybe it's me.
  3. niedonakofeinowany
    niedonakofeinowany
    • member
    • 16 kudos
    Tested, this mod WORKS with NextGen patch 2. Liberating abandoned site advances time by one hour.
  4. r131
    r131
    • member
    • 27 kudos
    I wonder if you will update this very useful mod for NG ?
  5. vpagliarini
    vpagliarini
    • supporter
    • 4 kudos
    Been using this for a long time, don't know why i did not endorse it before.
  6. sdmaclean
    sdmaclean
    • premium
    • 0 kudos
    Big thank you for making this mod! Exactly what I was looking for.
  7. wzol
    wzol
    • supporter
    • 47 kudos
    Do you think there is a way to completely get rid of the animation? Instead of it the settlers would appear few days later when you visit the town again ?
    1. LasurDragon
      LasurDragon
      • premium
      • 13 kudos
      I'm almost sure it's possible but requires some extensive knowledge of quest files structure which I currently don't have.
    2. ToniakaToni
      ToniakaToni
      • member
      • 0 kudos
      That would be really nice because of certain items (like notes) vanishing from those sites as soon as you kill the last enemy. And as you can't loot if an enemy is around you'll never see some of these letters/books. (I wonder why CD Project Red did overlook this) If we could get rid of the animation and just have the new people appear the next time we visit the place, we could explore every site without the fear to miss anything.
    3. WHITELION1284
      WHITELION1284
      • supporter
      • 11 kudos
      That would have been ideal. The entire notion of Geralt stopping what he's doing to wait for all the people to come back feels forced and heavy handed. It would have been nice to simply discover that people had moved back in the next time we passed through. Less abrupt, less forced, less ripping the player out of the game... waaaay more immersive.
  8. tarkus69
    tarkus69
    • member
    • 6 kudos
    I have to thank you for making this. I have been wanting a mod for this since the day the game came out. Been searching through almost all the script files and xml's to find a solution for this. Now that I unpacked the mod I see it was in a totally different place. Kind of relieved I wasn't blind Don't know how to manipulate these kinds of files so thank you again. Can't tell you how happy I am to find this. Was using the wait command to revert back time with the console and it was a pain.
  9. SimonPetrus
    SimonPetrus
    • account closed
    • 2 kudos
    when I used this mod the shrine outside of the abandoned village in WO did not trigger the cutscene when I killed the necros there.
    when I uninstalled I noticed that with the mod there were only three of them, but without the mod there were four and it worked as it should.
    I´m using a lot of other mods like ghostmode so maybe it is just a conflict
    1. FrustratedMoleRat
      FrustratedMoleRat
      • supporter
      • 4 kudos
      This has happened to me w/o this mod installed-- it was stuck half-cleared for a whole ingame week on my first playthrough.
    2. LasurDragon
      LasurDragon
      • premium
      • 13 kudos
      That's a vanilla bug that was never fixed. Sometimes one ghoul dissapears and never shows again.
      Usually save-load right before the fight helps if you see only three of them.
    3. TheVoidKnight
      TheVoidKnight
      • premium
      • 74 kudos
      Vanilla bug confirmed here.

      Another fix for this is to just rest for one hour near the shrine. The last ghoul will pop out of the ground right out.

      ...

      Meditating near the shrine... Ghouls can pop out of the ground... Is this really a bug or did CDPR want Geralt to pray?
    4. sanabamader
      sanabamader
      • member
      • 0 kudos
      bug or not all you have to do is rest for an hour and it show up. ^^
  10. gogozzzz
    gogozzzz
    • member
    • 1 kudos
    is it possible to edit monster nest? make every nest respawn monsters , untill nest destroyed.