The Witcher 3
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Warburg

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Warburg

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  1. Warburg
    Warburg
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    For ease of installing, I broke up all the different parts of the tweaks I'm creating in different files. This will allow people to customize their game however they want.
  2. ww3fr
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    The long range no spin you just removed the man_geralt_fast_far_''_'' 
    and as author it is bad thing to not say personally i didnt expect by 'NO spin' you mean no far attack that just ruin the game .
    but in 2017 without todays knowledge it was a good mod to make
    i think as someone thats been working on 4 combat mods this file needs rework
    1. Escape0707
      Escape0707
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      The removal of the inconsistent slower further light attack is what I want to remove. Is there some combat mod that simply do this? As a FromSoft game enjoyer (Dark Souls 3 etc) I found the inconsistency of attack timing and range is so bad for me to bear playing.
  3. VergilPOWERABSULUTE228
    VergilPOWERABSULUTE228
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    Is it possible to increase the chance of playing a certain animation?
  4. ww3fr
    ww3fr
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    well done 
  5. tratorg
    tratorg
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    Is there anyway this can work with Witcher 3 Enhanced Edition 5.0?
    1. ww3fr
      ww3fr
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      No
  6. gs11
    gs11
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    Does anybody know what     these lines are responsible  for ?aspect.AddLink( 'man_geralt_sword_attack_close_combo_l_1', 'man_geralt_sword_attack_close_combo_r_2' );
    What they does and how to edit them?
    1. ww3fr
      ww3fr
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      Yes this two are used in the close combat
  7. Evgdan95
    Evgdan95
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    Analyzing this mod I made my own modification.
    If you actually like the far front spinning light attacks like in the demo... they'll both trigger randomly.
    Also I modified the far front strong attack(that upward strike didn't look right to me imho), replaced it with the one that triggered from the right side. Switched them. Looks pretty cool.
    Demonstration: https://youtu.be/UAWPFtTBP-0

    https://drive.google.com/file/d/1uFtj-a-ET4fAVLnR7LnhMvc4DGALmrX4/view?usp=sharing
    1. ZeroElite3
      ZeroElite3
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      Thanks! 
    2. christos
      christos
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      Thanks dude, it works, unlike this mod.
    3. ww3fr
      ww3fr
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      does it work with E3 improved combat animation
  8. ww3fr
    ww3fr
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    Thank you good Author for making the game better for us
    I love the mod
  9. iloveyoubabe
    iloveyoubabe
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    if I merge all the files, it will still work as intended?
  10. PartTimeDevil007
    PartTimeDevil007
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    it used to work for me but now it stopped working. I dont have any conflicting mod either.
  11. JulianGroove
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    Is this compatible with "Both Hands on Swords" https://www.nexusmods.com/witcher3/mods/2245
    and "E3 Improved Combat Animations" https://www.nexusmods.com/witcher3/mods/3474
    ??
    1. Zerjling
      Zerjling
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      I'd like to know as well
    2. JulianGroove
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      Yes, overall with E3 Improved Combat Animations. I'm still waiting and hoping. :-) :-\ (sorry for english)
    3. snubbis
      snubbis
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      Yeah, I'm modding manually so not using script merger. Using E3 Combat Animations and E3IG. Hoping for a way right now... Anyone found a solution yet? Maybe try to give this one higher priority? The other ones work fine