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Mishikedman

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mishikedman

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4000 comments

  1. Zzzebraa
    Zzzebraa
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    My game crashes because of this mod when I try to load Velen 
  2. Aditya2491
    Aditya2491
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    Will this mod ever be updated for next gen
    Its the best lighting mod out there imho
    1. helpmeguys
      helpmeguys
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      1+
    2. AlxMachine
      AlxMachine
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      • 1 kudos
      +1
    3. macksington
      macksington
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      +1
    4. otavio741
      otavio741
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      +1
    5. MindDoser
      MindDoser
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      +10 but alas, we will never see it at NG
    6. 0faye0
      0faye0
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      +1 im a girl pretty pleaaase for meeeeeeeeeeeeeeee
    7. marcellobuddy
      marcellobuddy
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      +1
  3. bjergsenn
    bjergsenn
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    • 2 kudos
    makes the game crash without even loading.
    1. ElementaryLewis
      ElementaryLewis
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      It's not Next Gen Compatible, you know?
    2. bjergsenn
      bjergsenn
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      • 2 kudos
      my bad, should've check beforehand
    3. deleted231455655
      deleted231455655
      • account closed
      • 0 kudos
      Says it is, dude. 
    4. L0ngJack
      L0ngJack
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      • 1 kudos
      This mod is completely outdated/ not working.
  4. Tesumoto
    Tesumoto
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    How to reduce the beam distance of stationary light sources?
  5. OpaOpaTrulala
    OpaOpaTrulala
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    • 0 kudos
    the mod conflicts with absolutely everything not recommend downloading it in 2024
    1. Basta03
      Basta03
      • member
      • 9 kudos
      for me working with absolutely 0 problems, so its only something wrong with you
    2. ligman420
      ligman420
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      pretty sure he meant that it conflicts with everything on next gen
    3. ElementaryLewis
      ElementaryLewis
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      And to the fact every classic lighting are NOT Next Gen Compatible.
  6. EmpyreanChi
    EmpyreanChi
    • supporter
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    By far the best lighting mod, every other looks worse or significantly worse than vanilla. 
    Very sad this isn't next gen compatible. 
    Please please update:)
  7. Lenoks1998
    Lenoks1998
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    Hey, everybody. I have a question. Can I use WlmWeather_Phoenix_VIII with other lighting mods? For example, Immersive Lighting? Will it not cause conflicts?
  8. thebat991
    thebat991
    • supporter
    • 1 kudos
    Currently does NOT work on Next Gen Update 4.0
    1. gibbothegracious
      gibbothegracious
      • supporter
      • 9 kudos
      Really wish they would remove that "next-gen compatible" tag
    2. beastkitty
      beastkitty
      • member
      • 3 kudos
      Works on the non-dx12 version so far.
    3. SiemaMurzynie
      SiemaMurzynie
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      Only in white orchard though
    4. Novantico
      Novantico
      • supporter
      • 2 kudos
      Can confirm it only works in White Orchard (and Vizima) on the DX11 version. Found that out the hard way after reading the other dude's comment, getting excited that it would work on DX11 and just now getting to Velen and crashing.
    5. Mirpan
      Mirpan
      • member
      • 1 kudos
      It also works in Toussaint for me. So can still enjoy purple sunsets. 
    6. wagnum
      wagnum
      • member
      • 6 kudos
      Assumed wouldnt work due to what everyone was saying but just tested my end and seems to be working fine? Tested in all zones. Running Raytracing DX12...
    7. ElementaryLewis
      ElementaryLewis
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      • 650 kudos
      It is truly Next Gen Incompatible.
      Don't try anything, it won't work at all.

      We have plently lighting for Next Gen.
  9. Xarck
    Xarck
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    Why this mod have next gen compatible tag?
    1. ElementaryLewis
      ElementaryLewis
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      Because someone from CDPR thought it would be helpful to test some popular mods and tell everyone which doesn't cause error or bugs.

      Except they made one huge mistake: They didn't look the files and compare to vanilla Next Gen files.
      This one for instance is actually Next Gen Incompatible because it was foremost made for Classic 1.32, and require update so it properly work in Next Gen (with Ray Tracing).
  10. The Mod recommends Hdrework mod which i already have, and when I install only the lighting file the mod manager finds no conflicts, but still all water becomes almost completely opaque when running this mod.. Does anyone know why and how to fix this?