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K40151250

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k40151250

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About this mod

Tries to recapture the tactical decision making of when and what potions to use

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My mod tries to recapture the tactical decision making of when and what potions to use. I tried to do this by greatly decreasing the time it takes for toxicity to drop.
In this way, you can not simply spam potions throughout combat anymore. You must decide if the current enemies are trouble enough to warrant downing a potion, or be sure that you can either meditate before your next engagement or have a white honey available. It also greatly increases the tactical value of white honey. There are 4 versions of my mod:

Buffed- Because you can no longer maintain potion effects at all times, i buffed the effects of all the potions. Now that they are tactical decisions to only use if the situation needs it, they are now more game changing
Duration- Increased all potion durations (except Swallow and Blizzard due to balance) to 5 min/7.5 min/10 min to mimic the Witcher 2's potion length. Includes toxicity loss decrease
Duration Only- same as above but without the duration increase
Tox only- This leaves potion effects at their vanilla strength

Installation: NMM or simply drop modAlchemyEnhanced-xx into your witcher3/mods directory