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RheaCrossy

Uploaded by

ryerman

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14 comments

  1. EightyVI
    EightyVI
    • member
    • 0 kudos
    Not work for me.
    star up minimize. ):
    1. ryerman
      ryerman
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      Don't know what it could be, maybe try renaming the dxgi.dll to d3d11.dll
    2. chypres89
      chypres89
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      • 30 kudos
      Only has 1 post so i bet he has no clue how to use it.
  2. TudorAdrian
    TudorAdrian
    • supporter
    • 16 kudos
    Can't say it degrades anything but it's hard to go by 1 picture. Care to share several more ? Might be a good idea to help people get a broader view of how this should look like ingame. Some of us aren't able to test it out right away even though I for one keep a close eye on mods coming out.
    1. ryerman
      ryerman
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      • 0 kudos
      Yeah, gonna get some up later today, when I first made this I tried using that nvidia screenshot thing and the pics from that failed to upload
  3. Pimskill
    Pimskill
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    • 23 kudos
    Hi! It's a little too brightness but good begining . I can't tell you how to do but maybe you can try to downgrade a little the bright in order to erase the "white sail" and adjust contrast for better black and white intensity. Good luck
  4. Neeedles
    Neeedles
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    A bit too much brightness right now. But keep working on it nad im sure youll get there
  5. TacticalAce
    TacticalAce
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    • 15 kudos
    Checking it out, what is the toggle hotkey?
    1. ryerman
      ryerman
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      should be scroll lock, that's the default
    2. TacticalAce
      TacticalAce
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      I just dropped it in the folder where the executable was and the game didn't start
    3. ryerman
      ryerman
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      I might have set it up improperly, lemme do something
    4. ryerman
      ryerman
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      Got a new version up
    5. TacticalAce
      TacticalAce
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      It works now thanks, I noticed you mainly just made the game brighter. It does help but it washes out colors and details, this doesnt only happen with your reshade, I've tried others and when they make it brighter it washes out the clouds in the sky and the trees in the distance dont have much contrast. It might just be the new STLM was intended to work best without any reshade, thanks for the post though.
    6. ryerman
      ryerman
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      Yeah, problem is I'm tryin to get the e3 build look, and most of the changes aside from gamma are pretty hard to notice since there's not much else to do from stlm, there's a couple things I am working on however that'll hopefully make it more distinct