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With this mod, enemies/NPCs don't get iframes from dodging.
This may seem unfair to them but three things: 1. Even though they can now take damage from the attack they're trying to instantly dodge, they still cover a good distance so mashing follow up attacks will whiff. 2. Sometimes the dodge actually works as a dodge and they get out of the way in time anyways, how crazy is that. 3. They deserve it, I once cornered a werewolf in a cave and it stood in place doing a little jig that made it invulnerable. The combat log said the spirit of dance triumphs over violence and that Geralt does 0 damage. This is his fault.
Compatability: Unfortunately this mod touches the 7k line do-tons-of-things behemoth known as game/actor.ws. It just comments out the npc dodge condition, it's very simple.