Makes it so that music plays only during the important moments like story, quests.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This mod makes it so that music plays only during the important moments like story and quests, disables the repetitive ambient and combat music.
Installation:
Unpack folder from archive to your "The Witcher 3/mods" folder
Optional:
Added optional versions of the mod, ones that keeps gwent/tavern, combat or exploration music. Use only one mod.
Next Gen:
Next gen update added couple of extra lines of code to the modified file, something about Ciri holding a sword, so I uploaded new versions of the mod just in case.