The Witcher 3
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WonDoe

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WonDoe

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124 comments

  1. ww3fr
    ww3fr
    • member
    • 19 kudos
    Hello there
    nice job 
    i think i need to make an update for this and also needs some close combat changes that i think i can make 
    thanks anyway
  2. Ashlebes
    Ashlebes
    • member
    • 0 kudos
    Hey... I really like what have you done with this mod, but is there any way to bring back the removed animations? Especially the shoulder push, the other guard walking animation and lastly the forward dodge? Many thanks :)
    1. WonDoe
      WonDoe
      • supporter
      • 16 kudos
      All unused animations can be put in via modding.
    2. Balamb56
      Balamb56
      • member
      • 0 kudos
      Hello. First of all, thanks for this mod, the static spins where too goofy for me, but i love having the option to close distace like that if I want to by using strong attack (other mods don't have that). The only problem I have is the absence of the bash animation, I've been looking around but I douldn't find anything so if you could tell me what file to edit and how to do it in order to get the animation back I would appreciate it.
    3. CursedAlex
      CursedAlex
      • supporter
      • 37 kudos
      There's a mod I've using for years : https://www.nexusmods.com/witcher3/mods/2814?tab=description , it's quite similar but it doesn't remove any animation. 
  3. SirGrimbold
    SirGrimbold
    • member
    • 3 kudos
    Thinking of using this in a 200+ mod play-through.  Any major conflicts this mod has been known to run into with others?
  4. Mundl
    Mundl
    • member
    • 0 kudos
    Hey, very nice mod! Can you tell me where exactly you changed the combat walk speed, (if thats editable in your scripts) ? I´d like to increase/decrease it to my liking. Thx!
  5. The Him
    The Him
    • supporter
    • 7 kudos
    Hi ! Is it possible to make this compatible with : https://www.nexusmods.com/witcher3/mods/2538/?tab=description ?
    I have a conflict in script merger not sure how to resolve it. Any help would be great !
    1. The Him
      The Him
      • supporter
      • 7 kudos
      I found a solution to get quicker combat (also totally customizable) while being fully compatible with Complete animation (at least for me) : https://www.nexusmods.com/witcher3/mods/2268.. Hope it helps !
    2. WonDoe
      WonDoe
      • supporter
      • 16 kudos
      excellent.
  6. RazorVayne
    RazorVayne
    • member
    • 2 kudos
    Really like this. But it would be nice to have all slightly less quick movements than what this mod offers. Like roughly %30 instead of 40.
    If I may please pry...
    1. WonDoe
      WonDoe
      • supporter
      • 16 kudos
      Yea I kept switching back n forth between 30/40%.
  7. dolanhi123
    dolanhi123
    • member
    • 1 kudos
    Happy new year to you, hope you have a beautiful new year eve. I love this mod so much. The Bomb throwing speed and Crossbow speed up were my favorite. A
    1. WonDoe
      WonDoe
      • supporter
      • 16 kudos
      Thanks :p
  8. StarScribe
    StarScribe
    • member
    • 3 kudos
    Man... I really wish there was a version that only alter bomb throw animation speed. I already got all other animations tweaked and bomb one is the last thing I need. I don't suppose we could see a version that only affects bombs specifically?
    1. EquinoxAlkemist
      EquinoxAlkemist
      • supporter
      • 4 kudos
      that would be so awesome if this was available. This doesnt solve ALL the issues that the 6 other compatible mods do, yet is the only mod available that affects combat walk speed with sword down and imporves bomb animations. I would honestly give this guy 150 dollars USD to make a version of this mod that only affected those 2 animation settings.
  9. EquinoxAlkemist
    EquinoxAlkemist
    • supporter
    • 4 kudos
    Thank you so much for making this mod. I have been trying to get this mod to work with another mod that also makes changes to the Locomotion script.

    the mod is https://www.nexusmods.com/witcher3/mods/1933/? Immersive Motion

    I REALLY would love to keep the feature of walking always and using A to run that Immersive Motion employs, BUT ALSO be able to enjoy everything that your mod does. I an AMATEUR modder at best, I usually can just get it working from the what little i know. If you have any interest in explaining how to make these 2 mods work together id be eternally grateful. Thanks in advance for any help
  10. willief23
    willief23
    • premium
    • 18 kudos
    WonDoe or anybody else have you found animation files dealing with boats or roach? I want to speed up the boat and make roach run faster.